为什么下一代 AI scale-up 需要 CPO
- CPO 首要攻克的是 scale-out,去掉 DSP 可以直击 AI 数据中心的功耗和利用率约束。 在可插拔收发器中,DSP 消耗的功耗最高可达60%,并贡献超过90%的新增时延;收发器完成信号转换需要150–200 ns。CPO 将光学引擎放到足够靠近交换机或 ASIC 的位置,从而消除这笔 DSP 成本。
- 架构路线将从妥协型产品走向集成度越来越高、也越来越难维修的光学方案。 LPO 直接去掉 DSP,基本是“听天由命”;OBO 集两头最差于一身;NPO 可能成为经久耐用的折中方案,也可能只是过渡阶段;真正基于 interposer 的 CPO 则同时消除 DSP 和 SerDes,成为“CPO 的终极关卡”。
- scale-out 的收益并不意味着 CPO 会被普遍采用,因为它会改变供应商关系和故障边界。 标准 OSFP 和 QSFP-DD 可插拔模块已经标准化、供应商多元,任何技术人员都能更换;CPO 可能把买家绑定在 NVIDIA 或 Broadcom 的硬件上,并让一次光接口故障演变成整台交换机更换。对超大规模云厂商而言,可维修性、供应商多元化和价格控制仍是核心诉求;新兴云厂商则更容易被 NVIDIA 的 turnkey 系统吸引。
- 只要铜缆还能覆盖机架内部距离,它就是更优的 scale-up 介质。 铜“说的是半导体的母语”,每米仅增加约5 ns,跨2米(即2000000微米)可能约增加10 ns,而且无需电光转换;在当前机架级距离下,即便没有 DSP 的 CPO,速度仍更慢、功耗也更高。
- 448G 链路的到来将成为转折点,因为铜缆的传输距离会进一步缩短。 当前一代 224G 铜缆采用 PAM4 时可达约2米(即2000000微米);下一代 448G 可能需要 PAM6、PAM8 或更高波特率,而这些方案都会恶化信噪比、压缩传输距离。新的规则是“能用铜就一直用铜”,NVIDIA 仍计划在 Rubin、Feynman 及后续产品中采用基于铜缆的机架内网络。
- CPO 的终极价值在于扩大 scale-up 的 world size,让更大的连接规模足以抵消其时延和能耗劣势。 Blackwell 通过 NVL72 将范围从8块 GPU 扩大到72块;在 GTC 2026 上发布的 Vera Rubin Ultra NVL576,用光学链路连接8个基于铜缆的 NVL72 机架,而 NVIDIA Kyber NVL 1,152 已经在视野之内。一旦光学链路连接起多得多的 GPU,“没人能胜过更大的 scale-up world size”。
1. 铜主导机架,光学主导数据中心
节目从铜缆的物理取舍讲起:铜能把从晶体管金属层到单个 NVIDIA NVL72 机架 spine 的各个环节连接起来,但每通道 200 Gbps 的信号传输距离只有约2米(即2000000微米)。因此规则很简单:“能用铜就用铜,非用光不可时才用光”(use copper when you can and optical when you must)。
scale-up 链路让单个、甚至双宽机架内的 GPU 几乎像一块 GPU 一样运行,因此对带宽和时延提出极高要求;scale-out 连接的是数据中心内不同机架。scale-out 需要8至10倍的前端带宽,而 scale-up 还要在此基础上再提高10倍。
2. DSP 是 CPO 为消除而生的成本负担
标准 OSFP 或 QSFP-DD 可插拔模块包含电气接口、DSP、搭载激光器的 TOSA,以及负责感光的 ROSA。直觉上的答案是“这不就是激光器吗?”但激光器实际只消耗约15%的功耗。
DSP 消耗的功耗最高可达可插拔模块总能耗的60%。一只可插拔收发器完成信号转换需要150–200 ns,新增时延中超过90%来自 DSP。
电信号在抵达收发器前,可能要沿着芯片金属层、封装、主板和铜线走过约30厘米,并在途中发生衰减。CPO 的基本逻辑,就是把光学引擎放到足够靠近信号源的位置,使 DSP 不再必要。
3. 越接近完整 CPO,集成度越高,维修性越差
线性可插拔光学(LPO)保留熟悉的模块形态,却去掉 DSP,基本等于一句“管它呢”。方案确实能工作,但把已经失真的信号转换成光,会大幅压缩光学传输距离。
板上光学(OBO)把器件移得更近,却保留 DSP,同时失去可轻松更换的优势,集两头最差于一身。NPO 则转移到高性能基板上,而且已经开始部署;它可能成为真正的折中方案,也可能只是 CPO 之前的过渡阶段。
基础 CPO 将光学器件和 ASIC 放在同一封装上,去掉 DSP,但保留共享封装基板上的 SerDes。硅或有机 interposer 可以实现更高密度、完全并行的链路,并进一步去掉 SerDes,成为“CPO 的终极关卡”。如果把光学器件直接与 GPU 集成,那将是完全不同的层级,而不是 CPO 的又一个台阶;目前 NVIDIA Quantum 和 Spectrum-X 等案例,属于用于网络交换机的 CPO。
4. 超大规模云厂商与新兴云厂商看重不同的取舍
节目反驳了 CPO 必然普及的判断:可插拔模块已经标准化,技术人员熟悉,供应商来源多元,任何数据中心技术人员都能快速更换。采用封装式光学后,NVIDIA 硬件意味着 NVIDIA 的方案,Broadcom 硬件意味着 Broadcom 的方案;一个光接口发生故障,可能就要更换整台交换机。
CPO 依然直击 AI 数据中心最大的痛点:功耗和系统利用率。scale-out 时延下降,可以减少价值数十亿美元的加速器处于闲置状态的时间;网络能耗下降,则能压低 AI 算力之外各环节的电力消耗。
许多超大规模云厂商仍将可维修性、供应商多元化和价格控制放在优先位置,力求“不惜一切代价避免供应商锁定”。新兴云厂商则更偏好 turnkey CPO 系统,结合 NPO 与可插拔收发器的混合方案也在探索中。由于 scale-out 本来就采用光学链路,周边基础设施已经到位,AI 数据中心开始在这一侧采用 CPO。
5. 铜的物理墙逼近,scale-up world size 成为 CPO 的杀手级特性
铜仍然更快,因为无需进行信号转换:每米增加约5 ns,2米(即2000000微米)可能约增加10 ns;相比之下,可插拔收发器需要150–200 ns,其中大部分新增时延来自 DSP。即便是无 DSP 的 CPO,仍然比铜缆增加更多时延、消耗更多能量,因为它必须在电信号和光信号之间进行转换。
224G、PAM4 下铜缆的传输距离约为2米(即2000000微米),到了448G可能进一步缩短。届时可能需要 PAM6、PAM8 或更高波特率,但更高的调制阶数和信号速度会恶化信噪比、压缩铜缆的传输距离。因此,NVIDIA 仍计划在 Rubin、Feynman 及后续产品中采用基于铜缆的机架内网络。
按照节目中的框架,Blackwell 最具决定性的 scale-up 跃升,是通过 NVL72 将规模从8块 GPU 扩大到72块——规模扩大9倍,让72块 GPU 可以像一块 GPU 一样运行,并释放这一代产品的“真正性能优势”。
Vera Rubin Ultra NVL576 将这一逻辑扩展到8个 NVL72 机架:每个机架内部仍使用铜缆,机架之间则由光学链路连接。NVIDIA Kyber NVL 1,152 紧随其后;一旦铜缆触及物理极限,叙述者预计 CPO 会在“一眨眼之间”接管 scale-up。叙述者同时提醒,CPO 并非圣杯:铜缆会被推到极限,但 scale-out 的采用路径比 scale-up 更清晰。
Semiconductors run on copper, from the tiniest metal layers that connect individual transistors and the traces that run through your motherboard, all the way to the massive spine that allows 72 GPUs inside a single Nvidia NVLink 72 rack to communicate with each other. All of them use copper. Without copper, microchips wouldn't work. But copper has a limit—and a very short one at that.
Your internet cable might be copper inside your house or to the curb, but that's about the maximum if you want really fast internet. Beyond that, it's all fiber optics and lasers. The same is true for data centers, but here, the demand for ultrahigh bandwidth limits the reach of copper even more. The faster the speed at which data is transmitted over a copper channel, the shorter the distance the transmission can reach.
2 m is about the maximum for speeds of 200 gigabits per second per lane, which is the speed at which the latest AI chips communicate. That's not a lot of reach. Beyond that distance, copper cannot support the immense bandwidth needs of modern AI servers.
So why use copper in the first place if it's so limited? Optical must be better. How can you beat a laser? Well, there's a reason why they say, “Use copper when you can and optical when you must.” And that's exactly what we'll figure out in this video.
We will talk about the advantages and limits of copper, explore the current state of pluggable transceivers, and explain the future of co-packaged optics. To understand copper versus optics, we have to understand the different networking tiers a modern AI server uses.
To start, there's the front-end network. That's what every server has been using long before AI became a thing. It's used for loading data, SSH access, and user requests. Where it gets interesting is with the scale-up and scale-out networks.
First, there's the scale-up network. Scale-up connects all the compute and networking trays inside a single rack. It's basically rack-internal communication. The scale-up network requires extremely high bandwidth and super-low latency because it's used to connect multiple GPUs or other AI accelerators in such a way that they behave almost like a single GPU.
That means they have to be able to communicate with each other instantly and share extremely large amounts of data. The most famous example of a scale-up network is probably NVIDIA's NVLink inside the NVL72 rack. Scale-up networks are copper-based, and because the networking is limited to a single or maybe a double-wide rack, we're talking about distances of up to 2 m—well within the domain of copper.
Second, there's the scale-out network. Scale-out handles the networking that goes outside the rack. It basically covers the entire data center and connects all the individual racks and servers with each other. Scale-out is rack-to-rack or, to be more precise, server-to-server communication.
Scale-out isn't trying to turn multiple chips into a single one, at least not in the extreme way that scale-up does. So it doesn't have the same extreme bandwidth and latency requirements, but you still want it to be as fast as possible. And because a modern AI data center contains a lot of racks spread out over a pretty large area, the scale-out network also has to cover a pretty large area.
One rack to the next one might still be within reach of copper, but the next row of racks certainly isn't. That's why scale-out networks have to be optical. And just to put the different bandwidth requirements into perspective, the scale-out network needs 8 to 10 times more than the front end, and the scale-up network uses 10 times again that of the scale-out network.
So now we know that, generally, scale-up is rack-internal and copper-based, while scale-out is rack-to-rack and uses optics. But how does that help us, and where do co-packaged optics come in? I'm so glad you asked.
1. The Pluggable Transceiver Tradeoff
Optical networking isn't new by any definition. Whether it's ultralong-range fiber cables that literally cross entire oceans or optical networks inside data centers, they've been around for a while and are tried-and-tested technology. The most common form of optical interconnects used in data centers is the so-called pluggable transceiver.
They're called pluggable because, well, they're plugged right into the back of a server tray, and they're called transceivers because they both transmit and receive signals. If you've been inside a data center, there's a good chance you've seen one of these before.
Pluggable transceivers are not only a proven and widely used technology; they're also standardized. The latest and most common ones are OSFP and QSFP-DD. That's why they look the same. And there are a lot of companies competing in the pluggable-transceiver space, with lots of different choices.
A standard pluggable transceiver contains 4 main components. First, the standardized physical connector that plugs electrically into the server-tray interface. Second, a DSP, short for digital signal processor.
The DSP has the very important function of boosting and cleaning the incoming electrical signal before it's translated into the outgoing optical signal, and vice versa. Component number 3 is the transmitter, also called a transmitter optical subassembly, or TOSA, and it includes the laser plus the modulation function.
And number 4 is the receiver optical subassembly, or ROSA, a sensor that catches the incoming light signals. If you had to guess which of these 4 components uses the most amount of energy, what would you guess? The interface, the DSP, the transmitter laser, or the receiver sensor?
I'm pretty sure most of you would have answered the same as I would. Obviously, the laser. I mean, it's a freaking laser, right? But no, the laser only uses about 15% of the typical power of a pluggable transceiver—only a few more percentage points than the receiver sensor.
The vast majority of the energy is consumed by the digital signal processor. And with “vast majority,” I really mean up to 60%. But that's not all. Every system, every interconnect, always adds some kind of latency to a network.
A pluggable transceiver usually takes about 150 to 200 nanoseconds to translate the signal from electrical to optical. I'm not going to let you guess again because it's even more extreme. Over 90% of the entire latency delay is because of the DSP.
Looking at all the components inside a pluggable transceiver, the digital signal processor is responsible for 60% or more of the entire energy consumption and 90% or more of the entire added latency. And that's where co-packaged optics come in.
2. CPO Eliminates the DSP
The entire reason CPO even exists is to eliminate the need for a DSP in an optical transceiver. And how do you do that? By placing the optical engine closer to the source, which means closer to the networking switch or even the GPU.
The reason a pluggable transceiver needs a DSP in the first place is that, until the signal reaches the transceiver and is translated into an optical signal, it's an electrical signal traveling over copper. The signal originates from the GPU or the switch, travels through the metal layers of the silicon onto the package, from there to the motherboard, and then finally to the transceiver plugged into the very end of the server tray.
We're talking about up to 30 cm here. And while it doesn't sound like much, remember that for high-speed interconnects, copper caps out at 2 m or less. So 30 cm is a lot for copper. Can it handle it? For sure.
That's how pluggable transceivers have worked for many years. But if you want to translate a signal from electrical to optical, you need a super-strong and clean signal. 30 cm of copper is enough to degrade a modern high-speed signal to the point where you need a DSP to boost and clean up the signal.
And that takes time and energy, hence the power and latency penalty. That's what CPO is trying to eliminate: getting so close to the source that you don't need a DSP anymore.
There are different ways to go about it. One interesting approach is called LPO, or linear pluggable optics. The idea is a mix of crazy and genius. It's still a standard pluggable transceiver, but without a DSP.
If you're confused right now, I get it. Isn't a DSP required to clean up the signal? Yes, it is. But LPO basically says, “Screw it.” It takes the still-distorted electrical signal, translates that into an optical signal, and hopes for the best.
And you know what? It actually works. But only for a much shorter distance than a typical optical network, because sending an already distorted signal drastically decreases the reach.
The first attempt toward actual CPO was called on-board optics, or OBO. The idea is simple: move the optical transceiver closer to the signal source to reduce DSP requirements. A good start, but it never got enough interest because it wasn't close enough to get rid of the DSP entirely, and at the same time, it lost the easy access and exchangeability that pluggable transceivers offered.
It was a good idea, but ultimately combined the worst of both worlds: more complex integration and less repairability while still needing a DSP. And then there's NPO, or near-package optics. NPO moves the optical transceiver even closer to the ASIC, usually on a special high-performance substrate.
Much closer than OBO, NPO can be seen as an intermediate step toward CPO and is actually being deployed right now. In the end, the question is: If you're using NPO, why not go all the way? And all the way is co-packaged optics. It's already in the name: co-packaged, as in on the same package.
That's super close. AMD's Infinity Fabric on package, for example, also uses on-package interconnects. That's how Zen 1 to Zen 5 scales and connects compute and I/O dies. But we can get closer.
3. The CPO Tier Ladder
Let's talk about CPO tiers. The first tier is the minimum: what we just talked about. The optical engine is placed on the same package as the switch. Both are connected via copper traces that run over the shared packaging substrate.
It's close enough to get rid of the DSP entirely. But on-package still requires a high-speed interconnect that runs over the package to connect the ASIC with the optical engine, which means you need SerDes that translate the electrical signals from parallel into serial and back again.
The second CPO tier introduces an interposer. This interposer can be silicon-based or organic, and the ASIC and the optical engine sit on the same interposer. They're still packaged together, but the interconnects aren't routed via the package substrate; they're routed via the interposer. Because an interposer allows a much higher interconnect density, this design doesn't require SerDes anymore. The ASIC and optical engine are connected via a wide fabric that allows for fully parallel integration.
This is the final boss of CPO. By placing the optical engine so close to the ASIC, it not only eliminates the need for a DSP, but also gets rid of SerDes entirely. Using more advanced packaging technologies like hybrid bonding, for example, could in theory result in an even closer and lower-power integration, whether that's true 3D stacking with the optical engine above or below the ASIC, or 2.5D stacking like TSMC's latest SoIC-MH. But once the optical engine is packaged so closely that it doesn't require SerDes anymore, you have truly mastered CPO.
But there's one more thing. Did you notice how we've talked about a networking switch, a GPU, or other ASICs? What we're seeing right now with NVIDIA's Quantum and Spectrum-X chips, for example, is CPO for the networking switch. But the final destination isn't the switch; it's the GPU or AI ASIC. Co-packaging the optical engine with the GPU instead of the switch isn't a different tier, but an entirely different level.
Now that we know basically everything about CPO, let's talk about implementation. At the beginning, we talked about using copper when you can and optical when you must. How does that relate to CPO, and where will CPO be used first?
4. CPO Targets Scale Out
The first target of CPO is actually the scale-out network. It's to replace the pluggable transceivers. With all the hype around CPO, it seems like an easy choice. But interestingly, it isn't. Scale-out networks connect multiple racks in a data center. They have been optical for a while because they cover a distance that's out of the reach of copper.
As I said in the beginning, pluggable transceivers have been the standard for many years now. We just learned that the only reason CPO exists in the first place is to get rid of the latency-inducing and power-hungry DSPs that are a necessity for pluggable transceivers. But, as always, everything comes with pros and cons. Yes, pluggable transceivers need a DSP. Yes, they use a lot of energy. And yes, they add quite a bit of latency to the network.
But they're also super easy to handle. They're literally pluggable. If one fails, you just change it out—something any data center technician can do in no time. You should never underestimate working with technology you know. Pluggable transceivers have been around for so long that every data center knows how they work and what their flaws are.
Plus, because they're standardized and there are many suppliers, large data centers never have to worry about supply constraints or high prices. If your current suppliers get too expensive, another one will gladly step in. Because of that, moving to CPO isn't as easy a choice as it might seem.
With CPO, you're buying the optical transceiver as a part of the server hardware. It's literally packaged right next to the switch, or maybe even the GPU itself. That means if you buy NVIDIA hardware, you have to buy the NVIDIA solution. If you buy Broadcom, you obviously have to buy the Broadcom CPO solution.
It also means that if one optical interface fails, you have to replace the entire switch, because you can't repair something at the packaging level. At the same time, you do get an already tested and working system that is more reliable overall.
In the end, it all comes down to pain points. Where are the data center providers and the hyperscalers feeling the most pain? What is most important to them? When it comes to AI data centers, the most important aspects—the largest pain points—are energy and system utilization.
When you spend billions of dollars on AI hardware, you have to make sure that it doesn't sit idle. That means you want to reduce latency and increase bandwidth, even for the scale-out network. Because power is such a massive issue for AI data centers, you want to reduce energy consumption for everything that's not AI compute to the absolute minimum. These are the 2 areas where CPO shines.
AI data centers would seem to benefit a lot from CPO. In fact, many are considering or already preparing a switch, given that CPO promises better efficiency, reliability, and operational simplicity. Rack-to-rack communication has lower latency, and the networking layers consume less energy. With these obvious benefits, the entire industry should be moving in unison, right?
But looking at the industry right now shows an interesting deviation. Many hyperscalers seem to value repairability—and especially vendor diversity, with the important added factor of price control—more than a faster and more efficient scale-out network. Hyperscalers can see the technical benefits, but they also want to avoid vendor lock-in at all costs. That's why many hyperscalers are still cautious about fully committing to CPO.
Because of this, there are even efforts to develop an NPO and pluggable-transceiver hybrid. The entire industry around optical networking is moving quickly, and all possibilities are being explored. NPO could become a real middle ground, or it might just turn out to be an intermediate step toward CPO.
New cloud providers, on the other hand, are keener on CPO. They like buying a turnkey solution, and the idea of an NVIDIA CPO switch is super appealing to many of them. In any case, because scale-out has always been optical, the rest of the infrastructure is already there. So scale-out networks in AI data centers are starting to switch to CPO.
5. Copper Reaches Its Limit
But what about scale-up? It's an entirely different beast and is still fully dominated by copper. But why copper? Because copper speaks the native language of semiconductors: it uses electrical signals. Every microchip works with electrical signals, starting with the smallest layers deep inside the chip itself.
By using copper for the rack-internal scale-up network, you don't have to translate signals at all. Copper has a latency of about 5 ns per meter, and at distances of 2 meters or less, we're talking about maybe 10 ns of latency. Remember, the DSP inside a pluggable transceiver added about 150 to 200 ns of latency alone.
Copper is fast because you don't need to translate the signal. Copper is easy because you don't need to translate the signal. And copper is tried and tested because it has been used since the very beginning of modern networking. Because there's no translation at all, it's still faster than co-packaged optics.
Yes, CPO gets rid of the DSP, and with that it removes the majority of the latency in legacy pluggable transceivers. But there's still added latency. And yes, CPO also uses considerably less energy to translate the signals from electrical to optical and back. But even without a DSP, that's more energy than you need for copper, because with copper, you don't have to translate the signal at all.
For scale-out networks, CPO has obvious advantages, even if there are some downsides. But it's much more difficult when it comes to scale-up. What are the actual benefits of CPO over copper?
The benefits of CPO for scale-up start where copper ends, and I mean that literally. Copper is a great material for high-speed interconnects, but, like we said at the beginning, it has a very short limit. We're getting awfully close to that limit.
While current-generation 224G copper interconnects still work with PAM4 and can reach up to 2 meters, next-generation 448G interconnects won't have it that easy. PAM, or pulse-amplitude modulation, is a technique that allows you to transmit 2 bits of data by using different voltage levels. But for faster interconnect speeds, PAM4 isn't cutting it anymore. PAM6, or maybe even PAM8, will be needed.
The problem is that using higher levels of pulse-amplitude modulation creates a more unstable signal, which further reduces the reach of copper. Suddenly, 2 meters might be too much. At some point, the signal-to-noise ratio becomes too much of a challenge. Another angle is to double the baud rate, basically the signaling speed. But in the end, it has the same problem as using higher PAM levels. Both approaches shrink the reach of copper.
The argument for CPO in scale-up networks isn't really CPO itself; it's the limits of copper. That means as long as copper scales for rack-internal communication, whether with PAM8 or beyond, copper will still be the go-to solution. That's why NVIDIA is still planning copper-based intra-rack networks for Rubin, Feynman, and beyond.
But copper can't scale forever. The end is already in sight. NVIDIA's Blackwell generation was a massive leap for AI performance and efficiency. While part of that was definitely due to the advanced GPU architecture, the real breakthrough was NVIDIA's NVL72 rack.
Before Blackwell, the scale-up domain was limited to 8 GPUs. The 9x increase to 72 GPUs was the real performance boon. Suddenly, 72 GPUs could act and work like a single GPU. That's what unlocked the true performance advantage of Blackwell.
And it's exactly this concept where CPO will be able to show its true advantage. Once CPO is integrated at the GPU level, it will unlock massive scale-up domains that directly translate to a larger world size. Once you compare a CPU-based scale-up cluster with potentially thousands of GPUs to a copper-based scale-up that might be able to connect only a few hundred GPUs, the choice will be obvious.
And that's exactly what Jensen announced at GTC 2026: a mixed scale-up network that combines copper and optical to achieve a multi-rack world size. Vera Rubin Ultra NVL576 will be the first system using this combined approach, with a total of 8 Rubin Ultra NVL72 racks. Internally, each rack still uses a copper-based scale-up network, but this time the scale-up network also connects up to 8 NVL72 racks using optics.
And because 8 × 72 is 576, NVIDIA calls it 576. The next-gen NVIDIA Kyber NVL 1,152 is already on the horizon. At this point, it doesn't matter that CPO adds a tiny bit of latency and uses more energy. The sheer scale of CPO scale-up will dominate everything. And because CPO offers a lot more scaling vectors than copper does, there's plenty of future-proof network scaling left.
It might be time to change the principle of “use copper when you can and optics when you must” to “use copper as long as you can,” because the wall is approaching fast. Co-packaged optics aren't the holy grail. Just like any other technology, they come with their own drawbacks and challenges. For scale-out networks, the advantages are already clearly visible, and we will see steady adoption of CPO over the coming years.
For scale-up, it's a little bit more difficult. Copper still has a few tricks up its sleeve, and we will see every last bit pushed out of it. But make no mistake: the end of scaling is in sight, and once copper has reached its literal limit, CPO will take over scale-up in the blink of an eye. No one can outcompete a larger scale-up world size that connects more GPUs. What we just covered in this video is just a tiny part of the Semianalysis deep dive into everything CPO. If you want to understand how CPO really works, I highly recommend checking it out. And for everyone that not only wants to know how CPO works, but where the entire networking industry is headed, including granular visibility into the hardware like switches, transceivers, cables, plus a top-down analysis of total market conditions and vendor market shares, the Semianalysis AI networking model offers industry-leading insights in the fast-paced market. As always, you can find the links in the video description below, and I hope I see you in the next one.