揭秘 fal 获 Sequoia 与 Bessemer 领投的 16.5 亿美元 E、F 轮融资
Molly O'SheaBurkay GürGorkem Yurtseven
- 生成式媒体的消费强度足以与编程代理并列,成为 AI 的重要市场。 创始人称,个人每月花 1万至 2万美元生成内容并不罕见。Burkay 回忆,Veo 2 每条 5 秒视频收费 5 美元,而此前模型每条约 0.30 至 0.40 美元;画质提升打开了专业买家的市场,也带来了他所说的“几乎没有上限的需求”。
- fal收入结构的变化,挑战了视频会简单取代图片的假设。 视频收入占比从零升至约 70%,但图片编辑需求回暖后,收入结构又回到约 50/50。创始人曾过早断定“图片模型已经没戏”,忽略了图片编辑本身的价值,以及它在为视频生成准备画面帧方面的作用。
- 广告有望形成强有力的反馈闭环,但全自动工作流尚未成型。 Molly 提出,高效广告往往长达 60 秒,与生成视频片段较短的现状不匹配;Burkay 则认为,快速剪辑以及不完美、像业余制作的内容,可能正适合 UGC 广告。批量生成不同版本、衡量互动表现并自动增加优胜版本的投放,是一大机会,但“还没有人把它做好”。
- 创始人的毛利率判断,押注于能在算力路径上持续创新的公司。 他们认为应用业务的毛利率“接近于零”,竞争和营销会吞噬利润,这与基础设施趋于商品化、应用层保留价值的传统判断相反。fal也会提前预判模型发布,并在需求出现前锁定紧俏的推理算力。
- fal正在检验一家约150人的公司,能否通过两层汇报体系和亲自上手的技术负责人实现扩张。 “Super ICs”兼具工程能力、领导力和商业判断;Gorkem估计,AI让工程团队的效率提升了3至4倍。Burkay认为扁平架构可能遭遇沟通瓶颈、需要增加管理层;Gorkem则认为,只要模型持续进步,编程代理或许能让Super ICs在两层管理架构下各自带领5至10名工程师。
- 即便fal扩大与闭源模型的合作,开放模型仍有实际价值。 工作室需要微调、LoRA和对未发布角色与风格的控制权;开放发布也是落后实验室“极其有效的营销手段”。无论模型开源与否,客户都看重推理任务运行在fal的GPU上,因为输入往往包含保密的创作素材。
- 好莱坞收入增长,尚未带来创始人听到的那种劳动力冲击。 Burkay称,尽管过去6个月好莱坞已成为重要收入来源,AI对好莱坞劳动力的影响仍“为零”;法律审批仍是采用障碍。他对未来1年的期待,是出现“经得起时间考验的AI内容”:当展示技术能力的新鲜感消退后,作品依然好看。
- 世界模型可能催生另一个算力密集型市场,但产品市场契合度仍有待验证。 Gorkem称,自己3个月前还持怀疑态度,如今则看好更快速、更持久的交互式世界。他认为游戏可能成为第4个品类,玩家游玩期间GPU需要持续运行。
1. 画质提升扩大支出,却没有让图片过时
- Gorkem将市场归纳为3类产品市场契合:搜索与消费级助手、编程代理、生成式媒体。关键差异在于个人支出:AI原生工作室或传统工作室中的个人,每月都可能花1万至2万美元生成视频,消费水平可与重度编程代理用户相当。“AI里只有另一个用例,能让单个用户花这么多钱”;搜索则因规模太大,不在此列。
- 他第一次改观,来自收入结构的变化。视频收入占比从零升至约70%,让他们一度认定“图片模型已经没戏”:图片看起来太简单,算力消耗也不够高。随后图片编辑需求回暖,还能通过生成插帧提升视频工作流。如今他估计收入约为50/50,推翻了视频会完全取代图片的预期。
- Burkay举例说,早期视频片段每5秒约收0.40美元,后来降到可能约0.30美元;Veo 2出现后,价格升至5美元。“谁会愿意掏这个钱?”是他们当时的反应。画质提升吸引了广告、营销和电影制作买家,这些客户不是低价模型能服务的。价格上涨的同时用量也在增加,形成他所说的“几乎没有上限的需求”。
- Gorkem称,目前最好的视频模型可能生成10至12秒,较新的模型则可能达到30秒。在生成能力达到实时高清流媒体之前,他预计市场仍会继续扩张。他解释,时长增加会提高注意力计算量,分辨率增加则会推高像素数,成本因此“指数级”上升。Burkay认为,这个市场离报酬递减还“差得很远”。
2. 专业需求增长快于视频工作流成熟
- Molly结合与AppLovin的对话提出质疑:表现最好的广告约为60秒,而生成视频片段可能只有约5秒,未必适合所有品牌。Burkay回应说,广告不必一次生成到底;在某些情况下,快速剪辑反而效果更好。UGC风格广告也能接受光线不完美、内容用完即弃:“不行就再做一个。”
- 更大的机会在于形成反馈闭环:发布多个版本、观察互动表现、微调内容,再自动增加优胜版本的展示。Molly举例说,她把举手当作视频钩子后,据称播放量提高了10倍;她也会测试缩略图、标题和文案。Gorkem称,“还没有人把它做好”。Burkay补充,擅长创作的个人和包括fal客户在内的一些大公司,已经在做类似尝试。强化学习和技术实现仍有难度;他认为“几年内”这会成为常态。
- Sora体现了需求与运营约束并存。Burkay称,Sora下架前的最后3个月,fal的相关业务大幅增长;Molly认为它太贵,Burkay表示认同。Gorkem称,他们看到的用量相当可观;“算力不足以支持其他产品”只是当时的传闻,他也说Sora运行成本很高。尽管如此,他仍认为它有未来:“也许有一天会回来。”
3. fal保留了算力判断,转而寻找新的市场
- Burkay将fal的起点追溯到2021年。当时他们从Snowflake和Databricks得到启发,认为有价值的数据基础设施公司掌握着算力。他们最初押注Python会像SQL一样,进入弹性云工作负载;而AI是下一个机会。在ChatGPT、Stable Diffusion和DALL-E出现、迫使他们做出战略选择之前,他们服务的是数据科学和机器学习团队。
- 当时团队只有5或6个人,资金有限;若要竞争开放语言模型,就得卷入自己无力承担的价格战:“我们没法把tokens以负毛利卖出去。”于是他们转向利用现有基础设施加速图像模型。Burkay承认,那时他们还没有完全成形的判断,不知道这些模型会走向哪里。
- 商业信号最终让他们下定决心:原来的业务做了一年,一分钱也没赚到;图像模型收入却开始增长。大约3至6个月后,他们看到了不同的用例和买家,尤其是广告和营销客户,于是在网站上将自己定义为“生成式媒体公司”。约18个月后,市场已开始讨论长片电影——这是他们最初没有想过的应用。
- FAL来自“Features and Labels”,即机器学习中的旧术语“特征与标签”;“fal”在土耳其语中也指通过土耳其咖啡渣占卜。创始人称,行业分散在图像生成、编辑、视频、3D、文本转语音和语音转文本等领域,每个细分市场可能有5至10家公司,彼此频繁超越。持续进步的一个原因,是视频数据十分丰富:没有人声称自己用全部视频数据训练过模型,难点在于筛选出有意思的片段。物理规律和更广阔的世界如何建模,也留下了多条改进路径。
4. 扁平组织需要兼具商业主动性的工程师
- Burkay的招聘思路来自2016年加入Coinbase时的经历,当时Coinbase接近100人;fal如今约有150人。Coinbase当时会用Reddit加密货币测验筛选候选人,再安排电话面试。fal也希望招到对领域全情投入的人:“就算你不雇他们,他们也会自己做这件事。”早期工程师也大量来自值得信任的前同事。
- 公司最多只有两层汇报关系,并围绕“Super ICs”组建团队:他们既能带队,也仍是出色的一线贡献者。Burkay称这种做法有上限:沟通瓶颈可能迫使公司增加管理层,他们正观察架构何时会失效。Gorkem则认为,只要编程模型继续以目前的速度进步,编程代理或许能让公司维持两层管理架构,由Super ICs带领5至10名工程师,代理承担大量工作。
- Gorkem认为,主动性也包括承担商业责任。客户切换模型很快,因此fal希望工程师直接与客户合作并参与商业决策;这比他所说的大公司中仅负责软件的岗位范围更广。他看重独立行动、承担责任和为决策负责,但也承认,不与一个人共事过,很难判断这些特质。
- Burkay强调既要有冲劲,也要谦逊,并用“反向推销”形容工作强度:赶工期可能要工作60或80小时。他反对有毒的工作时长:“周末我们会回家”,不这么做“没什么值得炫耀的”。他也希望团队成员技术出众、低调友善,并且容易与客户合作。
5. 算力规划与客户信任支撑平台
- Burkay将fal定位为模型提供商的基础设施伙伴,以及应用和工作室的API伙伴。客户会使用多个模型,也常将产品发布与模型发布同步。成功的实验室未必能自行采购足够的推理算力,因此fal会预测需求、提前投资。否则,紧缺算力可能流向编程代理,或流向愿意投入更多资金的客户;协调供需双方已成为fal对生态承担的责任。
- 对于开放与闭源模型,Gorkem预计市场会来回摆动:落后的实验室可以通过开源获得关注,工作室也有实际技术需求。他称开源是“唯一的办法”,能进行微调、应用LoRA、调整光线,以及使用尚未发布的角色或风格。fal起初担心闭源模型,因为当时主要运行开放模型;如今与闭源模型推理服务的合作,让它同时覆盖两类模型。
- Molly将问题扩大到媒体、源代码和客户名单等知识产权保护,并指出本地运行有帮助。Burkay称,无论开源还是闭源,只要模型运行在fal的GPU上,客户就更信任推理过程,因为输入往往是尚未发布的内容。开放模型让客户可以自行托管;客户选择fal,是因为相信fal能把模型运行得更好。
6. 好莱坞采用仍处早期,持久内容与游戏机会在后
- Burkay对好莱坞的判断有明确边界:过去6个月,来自该行业的业务已占到有意义的收入份额,但AI对好莱坞劳动力的影响“为零”,也几乎没产出值得一看的好莱坞内容。他认为过去4年关于AI取代岗位的讨论是在制造恐慌,但预计未来会有变化。采用AI不仅需要模型足够好,也需要公司律师批准工作流。
- 他对未来12个月的里程碑期待,是第一个“经得起时间考验的AI内容”:人们过一段时间再看,仍然觉得好看。现有视频大多是在展示能力。他以《玩具总动员》为标杆,称它大约诞生于“1996年前后”:那是至今仍然耐看的计算机生成作品。他认为明年会出现一部广受认可的作品,可能是短片或动画,即使技术新鲜感消退,仍有吸引力。
- Gorkem谈到自己对世界模型的看法转变:“就在3个月前,我还很怀疑”,但近期进展让他转为看好。这类模型创造可通过键盘操作探索的交互式世界。速度、画质和架构改善后,世界的持久性也在增强:过去你看到一朵花,转头再看,它可能就消失了。让花一直留在那里,是他举的具体进步例子。
- 他认为,输入提示、生成可玩的游戏,也可能成为新的产品市场契合:“这种情况很有可能发生”,游戏“可能会成为第4个品类”。限制在于持续算力:游玩期间GPU必须一直运行。Molly回应:“太贵了。”他认为算力仍是最大的挑战,但游戏质量还会继续提升。
7. 毛利率判断取决于谁掌握算力路径
- 面对市场对AI资本开支回报的质疑,Gorkem给出fal内部的效率回报:他估计工程师的工作速度提升了3至4倍;若要达到目前的进度,在AI出现之前大约需要4倍的人手。公司现在付出的成本低于增加这些员工的成本。他主张看实际用户,而不是依赖报告或非技术人士的评论,并称自己“看多算力”。
- Burkay的判断是,“每家大公司最终都会成为算力公司”,只是对外提供的产品入口不同:编程代理、数据平台,或fal的媒体服务。他说,在这些界面背后,收入最终取决于谁运行的算力最多。他还指出,诸如2000亿美元资本开支这类醒目的数字,包含了尚未建成的算力;建设进度缓慢,当前供给仍然不足。
- 一位创始人提出的毛利率观点,颠覆了基础设施与应用层的传统共识:应用业务的毛利率“接近于零”,竞争和营销会吞噬利润;“只有身处算力路径、并能在这条路径上创新,才能创造毛利。”Molly提到Tony Kim观察到芯片公司的毛利率更高,两位创始人都表示认同。他对投资人的提醒是:“VC们,该醒醒了”(Wake up, VCs)。
8. 收尾押注指向消费市场整合与可编程媒体
- Burkay重提一年前关于OpenAI与Meta合并的设想:Anthropic已确立企业市场地位,Google也已在消费市场出手,他如今看不到OpenAI在哪个细分市场都稳居领先。Meta也需要一些新东西;双方合并可能增强Meta在消费市场的地位。他强调自己没有任何内幕,“完全是在猜”。
- 另一位嘉宾认为,合并会对整个行业不利,但没有展开解释具体原因。
- 另一个新的收尾押注是,编程也属于生成式媒体。fal的开发者正越来越多地制作功能更丰富的应用和可编程视频,包括看起来像视频的网站;由于客户已经有需求,公司可能不得不投入。双方共同的收尾句是:“万物皆是计算机”(Everything’s a computer)。
完整逐字稿
You guys have the coolest brand on Earth. You’re growing really fast, and you keep raising more and more money.
AI really has 3 product-market fits. One of them, we believe, is generative media.
3 years ago, no one really understood what that meant. 3 years down the road, and it’s a whole new industry.
You sit down in front of a computer, generate videos all day, and spend $10,000 or $20,000 a month.
And we were like, “Okay, who the heck is gonna pay all this money?” Turns out there’s essentially infinite demand.
Every big company is gonna be a compute company; just the storefront is gonna be different. Our storefront is unique and interesting. No one else has a storefront similar to ours.
Were you surprised by how much money there is behind this?
100%.
Okay, cool.
All right.
Gorkem.
Wow.
I already—
You don’t need to. You really don’t need to.
Gorkem.
Yeah.
Gorkem.
Yeah.
Wow.
Try not—
That last one was very—
That was the best one?
Very good.
Yeah.
Gorkem.
Yeah.
Gorkem. Now I’m just gonna keep—
Yeah.
…on saying it.
Yeah, that’s perfect.
Teaching AI.
Or my camera, internet. You’ve been pronouncing Gorkem completely wrong. It’s Gorkem. Burkay.
AI, learn from—
Burkay.
…learn from the YouTube videos.
Burkay.
Yeah.
Yeah.
Perfect.
You guys, this is great.
Easy.
You guys have the easiest names on Earth.
Easy.
Uh, welcome to Sorcery.
Thank you so much.
And we’re in a very special place, so do you wanna maybe tell us where we are?
Sure, yeah. We’re at Dalida. Shout-out to Sayat and Laura. Dalida is an Eastern Mediterranean restaurant with a lot of Turkish influence. Fun fact: I got married here, and Gorkem officiated it.
Great wedding.
Congratulations.
Thank you.
Amazing. Well, I’m excited. I can already smell the food. Everybody’s eating it behind the scenes, so as much as this conversation is gonna be rich and delicious, I’m sure the food is as well.
It’s amazing.
I think I’ve reached out to Michelle like a billion times because your name kept popping up. You guys have the coolest brand on Earth. You’re growing really fast. Every single time there’s a round—and we cover funding rounds—I’m like, “I gotta get them the next time.” No, you’ve already raised it. It’s gone, it’s over. The next one: gone, over. I keep trying to catch you guys, but you keep raising more and more money. So congratulations on the recent round.
Thank you.
Thank you. Thank you so much.
You did a couple of back-to-back rounds, like any fast-growing AI company these days, but this last one is the biggest one yet, so thank you so much.
I think you’ve also hit the point where you don’t wanna do any media on it anymore. You’ve passed the inflection point of the hype cycle, and now you just have a humming business.
Exactly. We’d rather focus on the business. The announcements give us some push in the beginning, but as you do more rounds, I think they’re irrelevant. It’s the business that matters more.
The adrenaline has worn off.
Exactly.
It’s probably worked for hiring and that kind of stuff, and for customers, but you gotta focus. Okay, so let’s talk about the evolution of the business today. Generative media has taken off in AI. It’s probably one of the coolest parts about AI, seeing all these videos and all the creative stuff getting made. I don’t know who wants to take it off, but feel free to talk about where we are right now and why this has just kind of exploded.
The way we talk about it is that AI really has 3 product-market fits. One of them is search, like the initial ChatGPT consumer product, and now Google and Gemini. The other really clear one that’s growing really fast now is coding agents. The third one, we believe, is generative media.
To put things in perspective, with coding agents, an individual can spend maybe $10,000 or $20,000 a month on their Claude or OpenAI subscription. Generative media is the only other thing where this exists. If this is your job, if you work at an AI-native studio or a real studio these days, you sit down in front of a computer, generate videos all day, and spend $10,000 or $20,000 a month. This is the only other use case in AI where an individual can spend that much money. Search is so big that it gets a pass, and there’s no other use case or part of the industry that has this dynamic. It’s just coding and generative media, and that’s why you’re seeing all this growth: more people are adopting it, and individuals are spending so much money on it.
I know this is an elementary question, but were you surprised by how much money there is behind this?
100%.
Okay.
We were, too. We thought—we were surprised all along the way. We were surprised by how quickly we switched from image models to video models. Now, I would say, we make 50% of our revenue from video models. After that transition, we thought video was gonna completely take over. It was at zero, and then it reached around 70% of our revenue. We thought image models were done, that there wasn’t enough compute, that it was a simple problem, and that from then on it was all gonna be video.
Then it turns out image-editing models brought life back to image models. They’re also useful for video models because you can create different frames, and video models do a much better job interpolating between those frames. Image editing all of a sudden made image models come back, and now our revenue is 50/50. Even that was surprising. We thought a portion of our business was dying, but it made a huge comeback.
Video models keep getting better. Currently, the best video model maybe creates 10 to 12 seconds of video. The new ones are gonna reach maybe 30 seconds. But until you can generate real-time, streaming, high-definition video, this is gonna keep increasing. As you increase the resolution and the duration, the cost increases exponentially because you have to have more attention during inference, and the resolution increases the number of pixels exponentially. Things are getting much more expensive, so now we have a framework for thinking there’s a lot more money to be made going forward, because the video output we get is still very rudimentary.
There was also a very interesting point sometime last year when Veo 2 came out. I think at the time Kling was probably one of the best video models, and there was also MiniMax. The prices were somewhat going lower. I would say they started at, let’s say, 40 cents per 5-second video, and then they settled around there, maybe 30 cents for a 5-second clip.
Then Veo 2 was, very surprisingly, $5 per 5-second video. So it jumped more than 10 times, and we were like, “Okay, who the heck is gonna pay all this money?” This is just another 5-second video. Turns out there’s essentially infinite demand, so people started using that model, and then even more expensive models came around, and people started using those models.
What was really happening under the hood was that we saw more and more professional use cases start happening for ads. Real people in marketing and advertising, and in movie production, started using these models because the quality went so much higher, and there was more demand that other models weren’t able to capture. The usage is going up, the capabilities are going up, and everything’s getting more expensive over time. So, yes, people ended up spending so much more money.
In terms of progress, it’s still happening. We’re nowhere near— with LLMs, I think people talk a lot about hitting a wall or diminishing returns. On this side of the market, we’re nowhere near actually hitting diminishing returns. There’s just so much new stuff happening with Seedance 2 and 2.5. The quality’s going up, prices are going up, and people still wanna use all these models.
For sure. Do you guys remember Sora?
Yeah.
Yeah. Feels like it was a lifetime ago.
I know. No, I mean, that was a really cool moment, but clearly too expensive.
Yeah, it was too expensive. In fact, we also hosted Sora on our platform, and we saw huge growth in the last 3 months before they decided to take it down.
We were like, “What’s happening? There’s essentially infinite volume here.” But it turned out the rumor was that there wasn’t enough compute for everything else. It was also expensive to run. But I think it had a great future. Maybe it’ll come back sometime.
It’s really interesting because earlier today we were down at AppLovin. This will probably get released later, but I was talking to Adam, the CEO, and Gio, their CTO. We were talking about how they’ve created their algorithms for ads and what works best. The best ads are actually 60 seconds long. I asked, “Are you thinking about using a company like Higgsfield, or any of these other companies, and offering that—or acquiring one of these generative ad platforms?”
Mm-hmm.
Some of those are really—most of these cases are ads. It’s just really not there yet. The best they can do is 5 seconds, and not every brand can do that.
Yeah.
In terms of where you guys came from and where you’re going, do you think advertising is going to be the biggest use case?
I like ads as a business. The internet runs on them, and the content these models can make is perfect for UGC-style ads because the content is usually throwaway. If it doesn’t work, make a new one. It works great. The lighting doesn’t have to be perfect. It needs to look homemade, so it’s easier to do.
The best ad may be 60 seconds, but you don’t have to do a continuous 60-second generation. You can do fast, small cuts, which may work better in certain cases. Then you can get a lot of data back, right?
Mm.
I don’t think anyone is doing a particularly good job at it. But because you can post these ads and see how people interact with them, you can keep improving them, or make small changes to the—
Totally.
—to the—
Yeah.
—to what you’re posting, and show more of the things that are performing well. This can all happen automatically, right? I think it works great with video models. No one has done it perfectly, but we’d love to be part of this automated ad story. I think it’s going to be a great business.
It was really funny. I was going to mention this in the interview, but then I realized it was probably kind of inappropriate. The example you just mentioned of reinforcement learning models optimizing themselves over and over again—there’s something I don’t know if you guys see in your Instagram feed, but I do this because I make clips and stuff for the internet. People say, “One of the best hacks I had was showing my armpits. I got so many more views from showing my armpits.”
As the hook, right?
Literally. I got 10 times the views just from having my arms up. I was like, “What the hell?”
Yeah. Imagine you could have yourself in 100 different positions, and then let’s go.
Yeah, but that’s a thing.
Yeah.
You’re always testing the thumbnail. For YouTube, we have to test the thumbnail, the title, the copy, all of that kind of stuff, because it works the algorithms differently.
Exactly.
Yeah. I think there are really sophisticated users doing it on a smaller scale—maybe they’re creators—but large companies are doing it right now too. I don’t think it’s widespread yet, but it’s out there for sure. We work with a few companies that actually do it, but I think it’s going to become even more available. It’s not very straightforward to do the whole reinforcement learning process and all the technical stuff behind it. It’s not fully there yet, but I think in a few years this is going to become the norm.
Let’s talk about the engine behind fal, and then we can get into how your culture is keeping up with the growth, because it’s crazy. You were saying you started off with compute. You started off as a compute company and found your way into the AI space. What was that evolution like for you, and how have you completely embraced this new category?
Right, yeah. We started in compute, but in a pre-AI era, let’s call it. We started in 2021, and the thesis was: the previous data infrastructure wave led to amazing companies like Snowflake and Databricks. What do they have in common? They own compute. So, in order to build the next generation of data infrastructure company, we also had to focus on compute. That was the initial thesis, and we thought the next big thing was going to be Python.
Basically, what Snowflake and Databricks did, to a certain extent, was enable SQL to run in the cloud. They own the compute and let you scale it elastically. We thought Python was going to be the next thing because AI was the next big thing. We ended up working with some really awesome teams, trying to bring their data science and machine learning workloads into the cloud.
Mm.
That was our initial starting point. Soon after we started, some insane things happened in the market. From a technology point of view, we had a massive breakthrough with ChatGPT, and in our space, Stable Diffusion and DALL·E. We had a choice at that point: we could stick to our initial data infrastructure idea, or go into this new world of AI.
There were language models, and at the time people were very excited about a bunch of open-source models. If you remember, LLaMA came out shortly after, and there was a huge price race to the bottom. We thought, “We’re five or six people right now. We don’t have that much money in the bank. We’re a pretty early company, and we can’t really go and sell tokens at a negative margin. Let’s do something more interesting.”
The trend still held, so we focused on image models because there was something interesting happening there as well. There was no sign of video models. No one even talked about them back then, but we thought we could take image models and make them run a lot faster in the cloud, on the same infrastructure we’d built. So we did that. We had a very technical team, and we thought we could do a really good job running these models faster. I don’t think we had a very formed thesis about where those models were going to go.
We kept doing it, and that got a lot of attention from very early customers. We thought, “With this other business, we ran it for a year and didn’t make a single dollar. With this one, our revenue is starting to go like this. There’s clearly something here.” So we decided to focus on the image model space.
Three to six months later, roughly, we realized that this trend was probably much bigger. We thought these models were useful for very different things than what LLMs help with. We thought they’d help with ads and marketing. The buyers were going to be completely different. So we decided to call it something else, just to be able to tell the story to people. We came up with the term “generative media,” put it on our website, and said, “fal, the generative media company.” We always had to explain what it meant because three years ago, no one really understood. That’s how we got into it and found our niche, which, three years down the road, is more well-established. It’s a whole new industry.
And people want to make feature films out of it.
Exactly. Yes, yes. I don’t think that when you first play with DALL·E, you’d ever think, “Okay, we could make movies with this,” but it took only—
It came here very, very fast.
Yeah.
Yeah.
We came here really fast. It only took about 18 months for people to start thinking, “Oh, this could actually make feature films.”
We’re in San Francisco. People here are super nerdy. Maybe you guys are too, but as you’re growing super fast during this inflection period, how are you keeping ahead of research? Are you paying attention to research? How are you learning as you go?
In the beginning—
Because it’s new.
We were extremely involved, obviously. We had a very small team, and we had to be part of every single little edge we could make. Nowadays, we have a really talented leadership team. Most of them we worked with before at different companies. I would say that's the best part of our job: we can rely on these leaders.
That's a superpower—to ask their opinion about what's coming next and what they're paying attention to. A lot of the information I get these days is from that team. I'm also very curious and read everything, but I learn more from the leadership team than from the internet these days.
Oh, that's pretty good. What about you?
Yeah, I think, just to echo what Gorkem said, it's very important how you build this team. I got a lot of inspiration from my days at Coinbase in terms of recruiting the early team.
Mm.
One of the things they did there—I joined Coinbase in 2016. The team was almost 100 people, maybe. It was very early days, similar to our size now. We're about 150 people today.
One of the things they did was post a crypto quiz on Reddit. They assessed your knowledge about crypto: how much you knew about it, a bunch of technical terms. This was pre-AI, so it was hard to find the answers to these questions. There was literally a quiz, and you had to pass it to get on a phone call with someone on the team.
The question was, “How crypto-pilled are you?”
Oh my God.
I think this was a very key factor in Coinbase's success in the long term, because you really want fanatics about the space so they can keep things going. Most of the time, the whole job becomes about staying up to date.
Yeah.
How do you stay at the forefront? You could collect really great people and get them on your team, and hopefully they'll feel motivated. Or you can get people who are already motivated, who can't think about anything else, and who are most excited about this today. If you didn't hire them, they'd be doing this anyway.
That's still the criteria we have for bringing in early hires, because it helps us naturally stay up to date all the time. I think it also helps people stay constantly motivated about what they're working on. You don't have to try to do that; people are already AI-pilled or Gen Media-pilled.
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So where are you hiring people from? What were their roles? This is all very new. This is a common question I ask in these conversations, because I have to remind people that none of this really existed 3 or 4 years ago. Not many people are trained.
And even in the beginning, it was an overlooked market because it happened at the same time as the growth of LLMs.
Yeah.
Maybe if it had happened by itself, it would have been the hottest thing, but it was the second-hottest thing.
It's also hard because it's the creative industry. It's kind of at odds with technology to some degree.
There is a lot of technology involved in creative industries, right? Even an IMAX camera is the size of that table over there. There is technology involved in different parts of animation and filmmaking, in bigger ways, and then it plateaus. Maybe we're going through one of those times where, in the next 5 to 10 years, it's going to have another outsized impact on the creative industries.
AWS and AMD have massive media businesses where they sell to studios and media companies. This is just the next wave of it.
Yeah. I think I was listening to something about Christopher Nolan and his infrastructure, where he's keeping all that IMAX film.
Yeah, 900 pounds.
So heavy.
Yeah, it was.
Okay, so let's talk a little bit about the team and how you guys all gathered together. You came from Coinbase.
Mm-hmm.
You came from Amazon?
Amazon, yeah.
Yeah. So how did you guys meet, and what were the early steps in gathering a group together?
You go.
We're both Turkish, but we didn't know each other back home. We met in San Francisco when I first moved here. I met him immediately in 2014. We were both working at different companies, minding our own business, and it was during COVID.
We've told this story a couple more times before. We rented a house in Palm Springs, and that's when we first thought, “Okay, maybe there's a working chemistry between us.” It took us maybe another year to start the company, but that's how we met. We were longtime friends for over 10 years and never worked together until that COVID Palm Springs house. Here we are. We've been building the company for 5 or 6 years now.
And you've been pulling people from Coinbase, from Amazon.
Coinbase and Amazon. It's funny.
Really? Oh, damn.
It's from both places. Exactly.
What were you looking for in the early days? What were the types of hires?
I would say just really good people in many ways. One thing is that they obviously have to be excellent technically. Early on, we definitely had to get the technical part right because we were doing a lot of deep technical work. We still are, but at that time, that was our differentiator.
I would also say people we get along with. Early team chemistry is really important. Figuring out product-market fit is probably the most challenging thing for a startup, right? In our mind, you have to keep a pretty small team that can work really well together and stick together, with a great way of experimenting with ideas, throwing out what doesn't work, and just keeping moving and looking for—
I think this is one of the biggest advantages of starting a company in your mid-30s: you have your whole working life of people you worked with, trusted, and didn't trust, whom you can bring together. As soon as you reach out to people, if you have something worthwhile, they come and join you and want to be part of the story.
If you're younger, you unfortunately don't have that. You have to go on your own, try to hire people, and build trust. But here, we've built trust with so many people. That early engineering team was almost all people we knew, had worked with, and trusted. That helped us navigate problems so much more easily.
Yeah.
What are your views on scaling up or keeping flat?
Culture-wise, our company is flatter than your run-of-the-mill startup. The deepest level we have is 2 levels of reporting. That's by design. We really believe in these “super ICs.” I think it's becoming more popular now that it has a name. I don't think we had a name for it. I don't think we had—
It’s just Super IC?
It’s Super IC, yeah.
It’s Super IC.
So we have forward-deployed—
Yeah.
…deployed agent—no, not agents. Is it agents?
Engineers.
We’ll have maybe agents soon.
No.
Forward-deployed—
I mean, I should know—
Forward-deployed engineers.
…because I know Palantir quite well. So we have forward-deployed engineers—
Yes.
…and now we have Super ICs.
Super ICs.
Super ICs.
Super ICs, I think, is becoming a more common term. Basically, you want your management layer to be Super ICs: people who are so good at their jobs that they can do hands-on work and also lead teams. I think we have a similar structure. Without calling it this, we’ve always had a structure where we don’t have pure managers, and we don’t plan on having peer managers.
Yeah.
We can gather the team around really magnetic people who are really good, and that’s a natural way of building leadership within the team. That’s how we’ve been building it out: we add really good people, see leaders emerge, and gather the teams around them. But how long can you go this way? I think there’s a limit. You start hitting communication bottlenecks, and I think that’s part of the scaling challenge.
We think a lot about how to communicate with the team broadly and keep everyone aligned. As you grow, those start becoming the challenges. So far, we just try to have lots of check-ins with the team. We’re still keeping everything flat and seeing when things break; then we might add more management layers. But essentially, we’re really focused on this Super IC strategy.
In a way, our growth was timed perfectly with coding agents and LLMs becoming a huge part of software engineering. I think we can keep this up as long as agents and coding models improve at this pace. We just need really talented leaders—the Super ICs—to lead maybe 5 to 10 engineers, relying on coding agents to do most of the work. I think we can keep up this way, with maybe just 2 levels of hierarchy, and that’s it.
AppLovin does multiple billions of dollars in revenue. They have around 400 employees and 100 people on their engineering team.
Yeah.
Yeah.
Big fan of Adam.
Big fan.
Big fan.
I was there today, so it’s crazy. Their market cap peaked at around $250 billion.
Yeah.
Now they’re at around $130 billion to $150 billion. He’s such a proponent of what you’re saying. His whole thing is built on—
Yeah.
…individual contributors, and—
Yeah.
…people—not just because we now have access to coding agents. What about the other side of the brain? What about the human, personal things—
Yeah, yeah.
…and also holding the business weight of it and making business decisions—
Yeah.
…but having the team effort around it.
Yeah.
I think that’s a structural component that’s fundamentally changing. You can’t just be a 10X engineer. You have to be—
Yeah.
…a lot more.
I think other CEOs are talking about it too, right? Brian Armstrong from Coinbase—
Mm-hmm.
…recently talked about it and literally described a blueprint: “This is how we’re building the company going forward.” I think Elon is a big proponent of this, for better or for worse. He talks about it a lot. I think it’s really picking up, especially among tech companies. It’s harder to do at non-tech companies because there’s so much hierarchy.
Tech companies are better suited to pull this off, though they still need to go out of their comfort zone. But it’s something a lot of people are talking about.
So what are the key traits you guys look for?
—
You mentioned good people, but—
Agency is one thing that—
Yes.
…we talk about in the office. Everyone would want people with agency, but you just mentioned software engineers even making business decisions. I think that’s unheard of in a big company like Amazon or Coinbase. Software engineers do software engineering.
But because the market is moving so fast, and customers are emerging and changing between different models so fast, a lot of the time we want our software engineers to make business decisions or work with customers, and therefore make business decisions around them. That’s the hardest type of engineer to find. I think you look for agency: if this person can act independently, take responsibility, and own the decisions, then the other things we want come naturally with it.
It’s hard to test for. I think the best way to know is if you’ve worked with him or her before. That’s the best way to know. But that’s something we care about a lot.
Yeah. I think we also look for hunger, which may correlate a little. You need to really push in this market to actually win. You have to really want to win and build a big company.
We try to test for that, which is very hard to do, but I think you can get a sense when you sit down and talk to a candidate. We do a little bit of reverse selling, which may help identify hunger. We’ll say, “Hey, it’s a lot of work.” We don’t believe in toxic work hours or things like that. We go home during weekends, for example.
Really?
Yeah.
What?
Imagine that.
This is the first I’ve heard of that.
Yeah. Nothing to brag about—not going home.
You go home during weekends and you’re still successful.
Yes. Imagine.
Possible.
Crazy.
But I think there’s a certain baseline we try to be realistic about in terms of what to expect. That’s part of the reverse sell: “Hey, there can be a lot of time crunch, where we really push and have to spend a lot of time working—60 hours or 80 hours.” I think that filters out certain people.
Looking for hunger is very important. Culturally, anyone who has interacted with our team on the customer side would probably attest to this: our team is pretty low-ego and easy to work with. We look for humility in general. They’ve got to be really talented, but not be a jerk about it. I think that’s pretty unique to find.
Anyone who’s interacted with our team probably knows that, and that’s why they really like us: people are easy to work with and friendly. I think you can have both at the same time, so we try to filter for humility as well.
What have been the biggest surprise challenges you guys have come across? Not just the standard stuff, but something you had no idea you were going to expect.
I’d say being at the forefront as a company is pretty hard. First, you have to really want it.
Mm-hmm.
You have to want to build a big, big company. Second, you have to keep up with it, which requires a lot of effort. In order to build a big startup, you really have to be very committed and very hungry. That takes a lot of work and takes a toll on you. I think Adam would probably say this. But it just requires a lot of hard work.
I don’t know. I asked him what he’s most excited about. He says he doesn’t feel excitement.
So he’s beyond that point.
You’re going to get there one day. No emotions.
Our industry is incredibly dynamic. When there’s no good model for a month, everyone starts panicking.
Oh.
“Oh my God, it’s been one month; nothing new has happened.” But the answer is just to wait another month, and something incredible is going to happen. It’s been true since we started, and that keeps the excitement going. It keeps people encouraged that the next model will unlock other use cases, which will unlock other types of customers. That has brought so much growth to our business, and so far it just keeps happening for us.
Where have you been seeing some of the best models come from? Do they just come out sporadically? Is there any consistent theme between them?
Right now, we play a bigger role in the ecosystem because we’re an infrastructure partner for model providers, but we’re also the API partner for the application layer: studios and people who are consuming the models. So we get a good sense of supply and demand on both sides. We’re in such a compute-constrained moment that, if you’re coming up with a new model, you really have to plan ahead. You have to make sure you have enough compute to run inference.
If you’re successful, you’re likely not going to be able to procure it on your own, so it’s usually a good idea to partner with an inference provider like us to do your launch. We work very closely with model providers. Customers usually use multiple models at the same time, but they really care about model releases because they often tie their product releases to them as well. So we keep in very close communication with them.
We also sometimes have to anticipate how much growth is going to come on the model side, so we can procure our own compute and make investments to enable the whole space. Someone really has to do that, because otherwise all the compute is going to go to coding agents or whoever is making the bigger investment.
Mm.
By planning ahead and investing in compute, we can enable both the model providers and the applications being built on it. That’s become our responsibility in the ecosystem over the last couple of months because compute is so hard to come by.
I’ll add a few more points. I think generative media is very unique in two ways. One, there are just more modalities. When people think of generative media, maybe they only think of video.
Yeah.
But you have to think about text-to-image, image editing, video, 3D, text-to-speech, and speech-to-text. There are many modalities within generative media. There are five to 10 companies in each of these subcategories, so there’s a lot more happening and more fragmentation.
The other point goes back to what I said about diminishing returns. It’s still so early in the space that there’s a lot more leapfrogging happening between players. We’re not at the 98-point-whatever-percent level; we’re only at maybe 50% of where we’re ultimately going to go. There’s more leapfrogging and more diversity in the number of labs. It’s not just OpenAI, Anthropic, OpenAI, Anthropic. There are more like eight players, and they’re all leapfrogging each other, which is very—
One big reason is that we’re not running out of data. There’s so much video data out there, and so much new video data is being produced every day, that no one claims to train on all of it. The hard problem with training a video model is actually filtering out the interesting video data so you make a good model.
If you need to put more data into the model, there’s an abundance, and it seems free. There’s enough free video out there that it works very well. But the problem space is bigger, right? You’re trying to reason around the whole world, physics, everything, so it’s not as specific as coding or as certain LLMs are trying to optimize around. There are a lot more angles people can take to create a more interesting and appealing model, and it’s been happening almost every other month.
I think that’s where the naming comes in, too.
There you go. You have to differentiate with your naming.
They’ve got some funny names.
Yeah. Happy Horse, Nano Banana. What do you like?
There’s Happy Oyster.
Happy Oyster.
It’s like a game model.
Aw.
There’s MiniMax—
Seedance, Seedance, and Seedream.
Seedance, Seedream.
I think those are—
When Nano Banana had its moment and everyone was talking about it for three days, even my dad was talking about Nano Banana. I was like, “What the hell is going on here?”
I think the backstory is that it was an anonymous model. People do these cloaked releases where they release a model but don’t disclose who it is.
Yeah.
They use a code name to get people excited about it because it ranks highly. I think they somehow used Nano Banana as a placeholder, a code name.
Yeah.
And then it stuck, so it became the original name.
If you guys were a model, what would your model name be?
Sorbet.
Sorbet.
Both of you are saying it.
This is Berke’s favorite word.
I wanted to rename the company Sorbet.
I don’t know why.
I’m just supporting it.
Sorbet?
He likes sorbet a lot.
Yeah. I also think about names. I like these exotic colors, like burgundy and turquoise. I think that would be a good series for model names.
That is a good name, I guess. What about you?
I don’t know.
Sorbet could be a color, apparently, too. It’s like the peach color—
Yeah.
It’s associated with sorbet as a color.
I like birds. There are so many birds.
Birds.
Yeah, you can do birds.
Do you have a favorite bird? I’m asking for a name.
I don’t know.
Yeah, yeah.
You can even do owls. There are so many owls.
Owls, yeah.
You can literally just do different owls.
I like owls.
You can do insects. Nature, I think, would be my theme.
Well, how did you come up with the name FAL?
All right. So FAL—
Let’s talk about this.
Yeah, yeah.
We have a longer name, Features and Labels, and it’s the—
It’s a double entendre.
Yeah.
Yeah.
Wow.
It’s the initials of Features and Labels, which—
And it’s not “fal.” It’s FAL.
It’s FAL.
Mm-hmm.
FAL. It’s FAL. It’s Features and Labels, which, if you’re a real OG, you’d know are two terms from the machine-learning world. They’re very old, pre-AI. So it’s the initials for that, but also, have you had Turkish coffee?
Yeah, I have.
Have you ever been told your fortune from the coffee grounds?
No.
All right, so that’s “fal.” It’s like having your fortune told by the coffee grounds. You should get it done. We’ll do it sometime.
Okay. Okay, let’s do it.
It’s like a prediction of your future.
Someone looks at what’s left when you finish the coffee.
Are you guys trained at that? Can you tell fortunes?
No, everyone in Turkey is trained. Everyone has done it before.
Really?
Yeah, yeah.
Yeah, yeah. You, you…
Can we do it right now?
We should—
We could try.
Yeah, we’ll get some coffee. I think they have Turkish coffee here.
Oh my gosh. Well, that’s fun.
Yeah.
Do you think the open-source/closed-source debate is still going to be going on in two to four months, six months? How long do you think that’s going to keep going?
I think so, because anyone who’s falling behind a little bit can use open-sourcing their model as an incredible marketing tactic. The whole world starts talking about you if you open-source your model. And there are real advantages. If you talk to anyone at these studios in Hollywood, they want to be able to fine-tune the model.
They want to apply different LoRAs and filters to change the lighting, and to use their unreleased characters and styles on the models. The only way to do that is open source, so there are real technical advantages to it. It’s also an incredible marketing tactic, so people are just going to keep doing it. Someone’s going to create the frontier model, and people who are falling behind are going to open-source theirs. The pendulum is going to keep swinging.
We thought this was a bigger threat to our business in the beginning because we were running mostly open-source models. Then we started partnering with closed-source models and running inference for them as well. It’s a win-win situation for us, but open source makes for a more interesting ecosystem. I think it’s good for the industry in general, so we always welcome more open-source models and support the community as much as we can.
I think the fact that people want to protect their IP is going to continue, right?
Mm-hmm.
Not just for media, but you want to protect your source code, your customer lists, whatever. All of that is always going to be a thing. If you have something local, you don’t have to worry about it. I think this debate is always going to be there.
When we talk to our customers, if they know the model is running on our GPUs, they trust the whole process so much more. Open or closed, it works the same, but that’s been a big differentiator for our business. When it’s open, they know for sure that they can even self-host, but they trust us because we can do it better than they can.
Trust is really important with video models, especially because people don’t want their unreleased content to leak. That content is usually an input to the video model when creatives work with it. We’ve been really pushing on that with our enterprise customers, and it resonates.
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Talking macro, what do you think the biggest question is that people aren’t asking right now?
Not exactly that, but if you listen to any Hollywood podcaster or look at the news about Hollywood, they always have this angle of, “Oh, AI’s going to kill Hollywood.” We’re in this business, and we talk to these people all the time. So far, I’d say AI has had zero impact on anything in Hollywood. People are projecting a little bit into the future.
The business we get from Hollywood has been increasing in the last 6 months. I think it’s reached a meaningful percentage of our revenue, but I’d say it’s had zero impact on labor. It’s barely made any content that’s worthwhile in Hollywood. It’s going to happen; there are signs of it. But we’ve been talking about it for 4 years, and it’s always been fearmongering and nothing real. I think that’s what people don’t realize from a distance.
Yeah. Most of LA, that’s where—
People, yeah.
…this is happening.
It’s really regulatory in what they’re doing there, with different laws.
Exactly.
It really has nothing—
And that’s been the reason adoption has been slow. It’s not just the quality of the models. The lawyers at the companies need to be okay with it as well. But finally, slowly, we’re seeing that everyone is going full force at it.
What do you think people should be asking? What’s going on out there?
I think people are asking everything.
They’re asking too much.
They’re asking too much. There’s a lot of skepticism about use cases, speaking more broadly about AI. There’s skepticism about all this CapEx investment: where is that going to go? Is AI actually useful? But I’m more on the optimistic side. A lot of the people making these claims don’t really understand what’s going on or how AI is actually being used at companies.
Generative media is still very early. If anything, it’s just starting. We’re starting to see it in ads, Hollywood, social, and elsewhere. I think there’s real value. We were just estimating how much faster our software engineering team is moving. I estimated somewhere between 3 and 4X. Pre-AI, we would literally need 4 times the people to go at the same speed, and we’re definitely paying less than that.
Mm.
There’s clear ROI for us. If you really go deep into the ROI for companies using AI and actually try to measure it—not read it from a bunch of reports or nontechnical people—I think you’ll see a different picture. I’m very much in favor, very long compute, as they say.
Yeah. We talk about it: every big company is going to be a compute company. Just the storefront is going to be different. Our storefront is unique and interesting; no one else has one similar to ours. Some have coding agents. If you go to a neocloud, there’s no storefront. If you go to Databricks, it’s about data. Everyone has a different story and a different way to talk about it.
But behind the scenes, it’s about who’s running the most compute. That’s what brings in the revenue. We have a unique, interesting storefront, and it keeps growing.
Yeah, and there’s not enough of it. All the numbers you hear, like $200 billion in CapEx and whatever, a lot of that stuff isn’t built yet. It’s very slow, right? Building these things takes a lot of time, and there’s not enough compute right now.
Yeah.
I have 2 final questions, and then I’m going to ask you what your hot take is. I’m letting you know that now so you can get it—
Think about it.
…prepped. I want to—
This was a hot take.
Don’t want to take—
Yeah, you wasted his hot take on that.
You guys have been crushing it. You have great answers, and they’re quite opinionated, so it’s awesome. But before we get there, what are you most looking forward to in the next 12 months?
I’m looking forward to the first timeless AI content. The way I define this is: you and I are going to watch this, and then a year later we’re going to watch it again, and we’re still going to like it the same way we like it today. So far, AI content has been about capabilities: “Oh, look, this is possible to do with a video model,” or “That’s possible to do with an image model.” But we need to reach the point where things look fresh all the time, and I’m looking forward to that.
I think in the next year there’s going to be something widely accepted—maybe a short movie, maybe an animation—that people will look back at in a couple of years and still enjoy the same way they enjoy it today.
That’s pretty good.
Evergreen content.
Yeah.
It’s very important.
I try to do that, but—
There you go.
…it’s hard.
People say Toy Story is that for computer graphics. That was the first time. It came out in 1996, something like that.
Isn’t it crazy how long ago that was created?
And, you know, we can just go watch it, and it’s going to be good.
Yeah.
I’m going to enjoy it.
Did you like The Odyssey in that way?
I haven’t seen it yet.
You haven’t seen it?
No.
All you’ve been doing is talking about Christopher Nolan. You haven’t seen it?
I’m waiting for the IMAX, the big IMAX. I couldn’t get a ticket yet.
Go to the Sphere.
Yeah, sure. Did they show it there?
I don't know. But they should.
It's too big.
Too big.
Too big. Not as Nolan intended.
Yeah, no.
For me, I would say world models are something we haven't spent too much time talking about.
Yeah.
I think they're super exciting. I was very skeptical even 3 months ago. World models are these models you can play around in and move around in. It kind of looks like a game, and you can put in actions with your keyboard and navigate the world. But seeing what I've seen recently, it's pretty incredible. I actually started feeling very bullish about it.
I think it's a matter of the quality going up and the speed getting so much better. I think there are new architectures now that let people have more persistent worlds. Before, you could look this way, see the flower, look away, come back, and it would be gone. Now they're able to make things persist. You'll be able to build a game with a prompt.
I think that space is just going to blow up. The big challenge there is compute, because you need a GPU running at all times to play that game. But I think the quality of the games themselves is going to get a lot better, and I think it's probably going to be yet another product-market fit. Gaming with AI isn't a thing yet. I actually think there's a big chance that may happen, and it might be this fourth category, maybe.
Very expensive.
Yeah.
Damn. Okay, so we have one more question until the hot take.
Okay.
I'm just letting you know again. I'm warning you. Okay, so you guys have worked for legends, whether it's Brian Armstrong or Jeff Bezos. You like chips, so you might like Jensen Huang. And you also like Christopher Nolan. I'm curious: who are some figures that really inspire you and keep you motivated? Who keeps you running at it?
Great question. Of the previous generation of founders, I think Jack Dorsey is very underrated. I think he has more range than anyone else, and now he's maybe coming back. Watching his journey with Twitter and then Square is inspiring. I never got to work closely with him, but when I was younger in Silicon Valley, I always looked up to what he was doing.
I wouldn't say he keeps me going, but I really like Ali Ghodsi.
Mm-hmm.
I think he's transformed his company many times over time. I like to think—
Keeps reinventing, yeah.
—he keeps reinventing. I think that's very important. I think that's a secret to building a long-lasting company and navigating through all these changes that are happening. So, yeah, I think he's a really great leader.
The time has come. What is your hottest take right now?
Do you have it?
No.
Nah.
There's so much pressure. We can take our time.
Yeah, let's take our time.
Right? And then just—
We can cut it.
And then it's dark outside.
Should we prompt you with some?
No, no. Let's do it.
I have a good one.
It could be on IPOs. It could be on companies disappearing. It could be on fake GPUs that people sell for— I don't know where they get them. It could be—
Yeah.
I had a hot take a year ago: the OpenAI–Meta merger.
Yes.
Ooh. Could still happen.
Again, it could still happen.
They're not doing too great.
I think it makes sense.
My hot take is that it would be bad for the whole industry, but—
Sure, sure. Okay, so I guess it's not too spicy or anything, but I think it makes a lot of sense. OpenAI was known for its consumer edge, right? That was their whole thing: OpenAI is winning in consumer, therefore they're going to win, because consumer is so much harder to win. Then Anthropic came with its enterprise thing, and Google started making its own consumer move.
I see OpenAI not necessarily winning very strongly in either enterprise or consumer. Meta, on the other hand, is in a similar situation where they need something. I thought, “What if they combine their forces? That would be really cool.” They could really start winning in consumer. I thought it made sense. But again, I have no information about any of this, so I'm completely speculating. I thought it would be a good move.
Mm-hmm. That is very interesting.
Another one—
Well, this is a common hot take. I'll do it for both of us.
Sure.
I have more now. It's coming.
Okay, good, good.
Yeah.
Yeah, yeah.
Good. It's coming.
The consensus view was that there'd be more margin in the application layer.
Yeah.
I think it's completely reversed. Margins are close to zero in the application layer. There's so much competition. People need to spend so much money on marketing. You can only create margin if you're in the compute path and can innovate in that path. That's the only way you can create margin, which wasn't the case when we started the company 4 or 5 years ago. Everyone thought the infrastructure layer was going to end up with prices going to the bottom, and applications were going to have margins. Looking around, the application layer doesn't have any margin today, either. So wake up, VCs.
It's a good one.
Yeah.
Yeah, very good.
We talked to Tony Kim about this at RAISE, and he was like, “The chips have much better margins than all of these other companies.”
The chips have much better margins.
I mean, they're the only ones with margins right now.
They're the only ones. Yeah, yeah, yeah.
Right?
Yeah. I have another one. This is a very recent one. I've been kind of toying with this.
Yeah.
I think coding is part of Gen Media.
Oh.
Really?
Yes. Well, it's also part of Gen Media, right? It's its own thing, but at the same time, we're seeing so many developers building richer applications that aren't just websites. They can be programmable video, right? Content. Maybe you've seen these websites that look more like a video. I think coding is becoming a very key part of what developers on fal are using. So I think we're going to have to invest in it because there's so much demand from our own customers.
Everything's a computer.
Everything's a computer.
Everything's a computer.
There you go. Everything is a computer.
Everything's a computer.
That's the hot take.
That is a hot take. Well, that's a great place to end. Thank you guys so much. I'm very excited for dinner, and—
And the coffee.
And the coffee.
Yeah.
I can't wait to know what my fortune is.
There you go.
Cool.
Thank you.
Thank you, Molly.