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No Priors · · 36 min

No Priors Ep. 117 | With Co-Director of Stanford's HAI & Founder of World Labs Dr. Fei-Fei Li

Sarah GuoElad GilFei-Fei Li

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TL;DR
  • Fei-Fei Li is betting World Labs on spatial intelligence as AI’s missing foundation layer. She defines it as the ability to understand, reason about, interact with, and generate 3D worlds; without it, “AI would be incomplete.” World Labs says it is the first company it knows of tackling the 3D-generation foundation-model problem, with outputs governed by plausible geometry and physics even when the worlds are fantastical.
  • The clearest near-term commercial wedge is AI-assisted 3D creation. Li expects designers, VFX artists, game developers, marketers, and other creators to collaborate with models much as developers use Cursor and Windsurf. Generative spatial models could also address a constraint on metaverse, XR, AR, and VR adoption: beyond improving hardware, “we’re looking for content creation.”
  • Robotics will require more than scaling vision or imitation data. Li expects a hybrid of many data forms—including video, simulation and synthetic data, teleoperation, and embodied data—while calling simulation underrated but noting that many experts and robotics companies already work on it. Haptics is “truly underappreciated” for manipulation. She also rejects a humanoid-only future: task and energy economics should produce diverse forms—underwater robots should resemble fish, while airplanes are becoming more robotic.
  • The core 3D-model challenge begins with data, while productization remains unresolved. Unlike her NLP and LLM colleagues, Li says World Labs does not necessarily have abundant internet-native material; it needs increasingly sophisticated acquisition, processing, engineering, and synthesis. Productization is another challenge because 3D is interactive rather than passively consumed: “Nobody wakes up and says, ‘I’m just going to sit here and watch 3D.’”
  • Li’s career offers a specific precedent for contrarian data bets creating new model categories. Around 2003, she built a 101-category dataset after her adviser proposed 100, then scaled the same conviction into ImageNet’s 15 million labeled images across thousands of categories—despite being told she might not get tenure. AlexNet’s eventual breakthrough validated “that conjecture that no one believed in.”
  • Li’s research prescription is simply: “Be fearless.” She locates productive ambition between being “somewhat delusional and crazy” and “rationally bold”; excessive rationality means failing to identify problems big enough, while complete craziness can let many things go wrong. World Labs accordingly recruits across graphics, vision, data, generative AI, infrastructure, optimization, engineering, and product rather than treating spatial intelligence as a homogeneous problem.
  • Li’s end-state remains human-centered augmentation, especially where society is short of expertise and care. Healthcare lacks discovery, diagnosis, precision medicine, accessible treatment, chronic-disease support, and better aging—not human relevance. Her governing call is that “AI is a tool to help people,” while preserving love, relationships, prosperity, and justice as human values that machinery should not take away.
Digest · the substance, structured for research

1. Spatial intelligence is the missing foundation layer

  • Li started World Labs because, “in my heart I want to build,” and because 3D world models could unlock creation, navigation, simulation, and AR/VR. Humans and animals already possess spatial intelligence; its entanglement with evolution makes it a core capability rather than another media format.

  • Her definition spans understanding, reasoning, interaction, and generation in fundamentally 3D environments. World Labs is “the first company we know of” pursuing a 3D-generation foundation model, with the hedge intact: even fantastical worlds should be plausible because their geometry and physics must cohere.

  • The neuroscience framing explains the difficulty: animals collect light through eyes, reconstruct a 3D world internally, then navigate, do things, and interact within it. Yet even humans cannot easily close their eyes and produce an extremely complicated 3D model of their surroundings without training.

  • Li’s proposed leap is to put that trained capability “at your fingertip,” with fluid interaction and editing. Language, in her view, is “solved to a huge extent”; 3D is comparably critical and difficult, while emotional intelligence remains a third major bucket she does not know how to begin solving.

2. Creation and robotics expose the first economic markets

  • The near-term creation analogy is software engineering: Cursor and Windsurf show humans collaborating with LLMs across skill levels. Li expects a similar relationship for designers, 3D artists, VFX artists, marketers, and game developers confronting a medium that remains difficult even for trained professionals.

  • XR’s constraint is not only hardware. Li argues that metaverse, AR, and VR still need content creation, which “lends itself so naturally” to generative spatial models. She also sees design as naturally suited to reinforcement-learning settings, where people optimize for beauty, efficiency, and other objectives.

  • On robotics, Li expects humanity to “cohabit with robots,” but pushes back on equating robots with humanoids. She cites a Stanford lab paper on morphological intelligence, where an agent’s morphology can change as it optimizes for its tasks. Her hypothesis is that task requirements are too varied for a few forms to remain efficient: underwater robots should be fish-like, while nonhuman forms are better suited to flight—“our airplanes are becoming more and more robots.”

  • Elad broadened the frame to macro- and microscale physics simulation, including materials science, and noted that robotics is as much a system-integration problem as a compute problem. Li added that intelligence may be more distributed across an organism than centralized in one nervous system.

  • Training those machines will require a hybrid data pyramid, including simulation and synthetic data. Li calls simulation underrated, while noting that many experts and robotics companies already work on it. The sharper gap is haptics: for manipulation rather than mere navigation, tactile information must integrate with vision, perception, and spatial data, and Li considers that requirement “absolutely critical.”

3. Scarce 3D data and awkward delivery define the product challenge

  • Sarah Guo’s challenge lands on the central constraint: images and video are available, but structured 3D worlds are not. Li is “envious” of NLP colleagues because World Labs instead needs increasingly sophisticated data acquisition, engineering, processing, and synthesis.

  • The second bottleneck is product form. People experience 3D continuously, yet language is far easier to place in users’ hands; 3D demands active interaction rather than passive viewing. Li’s memorable test: “Nobody wakes up and says, ‘I’m just going to sit here and watch 3D.’”

  • Her own desired experiences illustrate the product promise better than abstraction: zoom into microscopic worlds, enter an engine to see how it works, or stand inside a dishwasher. If world models can represent “anything,” unfamiliar scale and inaccessible viewpoints become explorable rather than merely describable.

4. ImageNet showed how an unfashionable data thesis compounds

  • Around 2003, Li’s PhD work targeted object recognition when datasets were tiny and no scaling law existed. Li and Pietro debated 15 versus 30 categories; then her adviser proposed 100. Li knew enough data was mathematically important to push models to generalize.

  • A dictionary used for her own English study supplied an unlikely source of categories: it randomly illustrated objects such as flowers, bicycles, and dogs. She selected 101 words—one more than requested—then fought poor early Google Image Search results and eventually enlisted her mother to click-clean images through a simple interface.

  • ImageNet expanded that conviction to 15 million labeled images across thousands of categories. Its arc included early struggle, warnings that Li would not get tenure, Amazon Mechanical Turk “coming to the rescue,” AlexNet winning, and Geoffrey Hinton later publicly acknowledging how defining the dataset had been.

  • A second acceleration changed Li’s expectations of research time. She once thought visual storytelling might take her entire career, but around 2013 or 2014, work by Andrej Karpathy and Justin Johnson combined LSTMs with CNNs to “blast open” image captioning, leaving her wondering what to do with the remaining 65 or 70 years.

5. Fearlessness is Li’s research prescription

  • Asked whether AI progress now belongs only to $10 billion training runs, Li’s singular advice is: “Be fearless.” The useful position sits between “somewhat delusional and crazy” and “rationally bold”—too much rationality means failing to identify problems big enough, while complete craziness can let many things go wrong.

  • World Labs applies that principle through disciplinary diversity. Under its AI label sit computer-graphics, computer-vision, data, generative-AI, infrastructure, optimization, engineering, and product talent because “a problem as hard as spatial intelligence is not a homogeneous problem.” Fearlessness appears in candidates’ histories, questions, creativity, and comfort with uncertainty.

6. Human-centered AI is augmentation, not replacement

  • Her work founding Stanford’s Institute for Human-Centered Artificial Intelligence informs a clear boundary: machinery should not take away love, relationships, prosperity, or justice. Li wants AI to collaborate with and superpower people while preserving those human values.

  • In healthcare, the scarcity is help—from drug discovery and diagnosis to precision medicine, chronic disease, mental health, delivery, and aging—so her optimistic end-state is collaboration: “AI is a tool to help people.”

Sarah Guo

Today's guest is Dr. Fei-Fei Li, a pioneer in computer vision and deep learning. She created ImageNet, the groundbreaking data set that helped spark the deep learning revolution. Fei-Fei is a Stanford professor and the co-director of the Stanford Institute for Human-Centered AI. She's also led AI at Google Cloud, advised international policymakers, and recently co-founded World Labs, a company dedicated to developing spatially intelligent AI. Fei-Fei, thank you for joining us today.

So, you have made extraordinary contributions to science and policy over the past 2 decades. I'll start with the biggest question: Why start a company now?

Fei-Fei Li

Because, in my heart, I want to build. I see this as such a critical, fun, and exciting moment to build some extraordinary technology that everybody can use. I believe so much in spatial intelligence and the kind of 3D world models that can empower so many people, as well as so many use cases. I think it's going to be really exciting, and I can do that with an extraordinarily brilliant group of young technologists.

Sarah Guo

I want to come back to the people you're working with, because I know some of your co-founders and was trying desperately to convince them to start a company a while back. Then they were like, “Oh, no, we have a bigger mission now with Fei.” What is spatial intelligence? Can you define it for a broader audience?

Fei-Fei Li

Spatial intelligence, to me, is the ability to understand, reason about, interact with, and generate 3D worlds. Our world, fundamentally—no matter how we project it—is 3D, because physically it's 3D. Digitally, if there is a true 3D representation, then we can make a lot of things happen more easily, whether it's design and creation, navigation, simulation, or the experience of AR and VR. All of this, to me, is part of spatial intelligence.

Humans have spatial intelligence. It's part of our core intelligent capabilities. Animals have spatial intelligence. The entire journey of evolution is deeply intertwined with the evolution of spatial intelligence. It's so fundamental that without spatial intelligence, AI would be incomplete.

Sarah Guo

How does that translate into what you're doing with your company? Is there anything you can share in terms of what that means relative to what you're building?

Fei-Fei Li

We're tackling one of the hardest problems in AI, which is making world models that are fundamentally 3D. Once you can crack that problem, you can unlock a lot of spatial intelligence problems. We are the first company we know of that is solving this 3D generative foundation model problem.

Sarah Guo

I have many questions, but since you're describing this first as the criticality of 3D to understanding the world, does that imply you feel that the world models that World Labs will create—or others in academia or in companies will create—will someday be realistically accurate, represent the physics and understanding of the world, and allow us to do many more things with them?

Fei-Fei Li

It should be realistically accurate or plausible. You can create a fantastical world, but it should be plausible, because the geometry and the physics of it need to be plausible. That is fundamental to spatial intelligence.

Sarah Guo

Does that imply you have a particular point of view, from a neuroscience perspective, on how fundamental visual intelligence is? I mean, you've always been a leader in computer vision, right? How important is visual intelligence versus, let's say, large language models and textual intelligence?

Fei-Fei Li

I actually do. I think, from a neural and cognitive science point of view, that spatial intelligence is a really hard problem that evolution has to solve for animals. What's really interesting is that I think animals have solved it to an extent, but haven't fully solved it.

What is the problem animals have to solve? Animals have to evolve the capability of collecting light in something we call eyes, mostly. Then, with that collection of light, they have to reconstruct a 3D world in their mind somehow so that they can navigate, do things, and interact.

For humans, we're the most capable animal in terms of manipulation. We can do a lot of things, and all of this is spatial intelligence. To me, that's rooted in our intelligence.

What's interesting is that it's not a fully solved problem even in animals. For example, if I ask you to close your eyes right now and draw or build a 3D model of the environment around you, it's not that easy. We don't have that much capability to generate an extremely complicated 3D model until we get trained.

There are some of us—whether they're architects, designers, or just people with a lot of training and talent—for whom that's a hard thing to do. Imagine doing it at your fingertips much more easily, with much more fluid interactivity and editability. That would just be a whole different world for people—no pun intended.

Sarah Guo

Are there other big areas, like spatial intelligence, that you feel haven't been as developed as they could be from a model perspective, or other missing gaps that you think, in general, as we build this AI future, we should focus on over time? I was wondering, in addition to 3D and world generation, whether there are other big problems like that, because it feels like there are a few big things we've solved over time and other things we're working on. We're sort of solving language.

Fei-Fei Li

I would say language is solved to a huge extent, and 3D, to me, is as critical and difficult as language. So what else isn't solved? The entire space of emotional intelligence is something that I don't even know how to begin to solve. I know a lot of people who haven't solved it. So, when AGI is achieved, I can tell you the training data for that is not going to come from Silicon Valley people.

Sarah Guo

Don't underestimate Silicon Valley.

Elad Gil

I'll put myself in this bucket, but I think we probably need a broader set of people.

Fei-Fei Li

Yeah, no, I agree. But these are the 3 big buckets, to be honest. I don't know. What do you think, Elad and Sarah?

Elad Gil

I think it depends a lot on what you encapsulate in each model. I agree with your framework in terms of those 3, and then certain things like spatial intelligence. I'm assuming it also delves into different types of physics simulation and simulations of the world. Those are big areas that I think a lot of people aren't working on, but that I think are really interesting or important. There's the macro and the micro scale of that.

The microscale eventually becomes materials science and other very different types of things from what you're talking about, where it's more molecular modeling. It also somewhat goes outside the current definition of AI, which I do think will be empowered by it, of course. There's robotics, but robotics is very much a system integration problem as much as a compute problem. Even if you look at animals, it's not just the compute in the brain per se, right?

Fei-Fei Li

Yeah, a lot of these things seem much more distributed in terms of spatial intelligence relative to the specific systems that animals have. In some cases, it's not as centralized as one would think. So it's very interesting to start thinking in terms of those models of more distributed intelligence across an organism versus a central nervous system. I think it's very interesting stuff.

Sarah Guo

You've also done work in the field of robotics and physical intelligence. I think of the data hierarchy for robotics foundation models and actuation this way: People, of course, want to use video because that's what is available to us. There's a big question about simulation and how much you can get from that today. Perhaps people do not see the future quality and physics that are going to be available to us. Then there's close-to-embodied data, like different forms of teleoperation, and then embodied data collection. Is that the hierarchy you have in your mind, or do you think people underestimate simulation and world models for the future?

Fei-Fei Li

First of all, I like that you say I do work in robotics, especially in my lab at Stanford. I have no doubt that humanity will move into an age where we cohabit with robots. The word “robot” is not synonymous with humanoid; robots take all kinds of forms and shapes.

Actually, a few years ago, my lab wrote a really fun paper about morphological intelligence, where the morphology of an agent can change by optimizing for the tasks it's trying to achieve. We should be a little more imaginative than just humanoids.

Having said that, you mentioned this whole data hierarchy. Some people call it data pyramids, data cakes, or whatever. I agree that it's going to be a hybrid of many different forms of data.

I also think simulation is underrated. It's not underrated by a lot of experts and people in the field. If you look at a lot of robotics companies, they are working on simulation and synthetic data.

I also think we have to be aware that, unlike language models or even spatial intelligence foundation models, robotics is a highly multimodal system. What is truly underappreciated, in my opinion, is haptics, especially if we want to do manipulation, not just navigation.

I think haptics data and the ability to really integrate haptics into vision, perception, and spatial data is absolutely critical.

Sarah Guo

One thing that you said that I thought was really interesting is: What are the different morphological forms that a robot may adopt? There are sort of 2 counterarguments people make in terms of the potential future. One argument is that, from a supply chain perspective and managing builds and the scale of manufacturing, you're going to have many fewer form factors. The other argument is that the economic value of specialization is very high, and therefore there'll be thousands and thousands of different form factors as we move to a robot-driven future. Do you have a point of view on where we're likely to land between those 2 viewpoints?

Fei-Fei Li

I think we're going to gradient descent into optimization of productivity and efficiency. My hypothesis is that the requirements of different tasks are so vast that having very few forms, or sticking with 1 form, is energy-inefficient, and a lot of tasks can be done and should be done by much more energy-efficient form factors.

Just an extreme and trivial example: If we put robots underwater, they should not be in the shape of humans. They'd better be in the shape of fish, right? Just think about energy efficiency. And the same with flying. I don't think the human form is right for that; our airplanes are becoming more and more robotic. I do think there's going to be diversity. Robotics is one potential application for the future.

Sarah Guo

You're a scientist first, but you've also been on the Twitter board and been involved in startups. What are the near-term commercial applications that you can imagine for generating 3D worlds?

Fei-Fei Li

I believe creativity is a vastly exciting area where humans can be superpowered by AI and by spatial intelligence. Here I draw an analogy with software engineering. If you look at today's success of LLMs in software engineering, including applications like Cursor and Windsurf and all that, what you see is a lot of collaboration between AI and humans, and that collaboration comes in different levels of skill sets and all that. I think creativity will be similar, whether we're talking about designers, 3D artists, VFX artists, or even marketing talent and game developers.

There's so much need for collaboration in designing and creating 3D space, and this is fundamentally such a hard problem, even for trained, skilled people, that having a collaborator will be extremely fun if we do it right. And so I see creativity as an area that is really exciting.

I also think that a lot of what we're waiting for with the metaverse or XR, AR, and VR is content creation. I understand the hardware itself needs to continue to evolve, but I also think software—we're looking for content creation, and that lends itself so naturally to 3D modeling and 3D or generative spatial models. That's another interesting area to look into.

Sarah Guo

Do you have a strong point of view on whether or not world models are an interesting answer to scalable RL for more generalizable agents?

Fei-Fei Li

I actually do think this is—as I said, AI is not complete without spatial intelligence, because humans interact in 3D worlds, and in the digital world we need all kinds of interaction. Take design as an example. When we're thinking about design, there's so much we're optimizing for in our mind's eye, whether it's beauty or efficiency or optimization or whatever it is, and that lends itself pretty naturally to RL settings.

Sarah Guo

What are the biggest challenges in trying to go down this path of designing and training world models? I imagine one is that you've worked on images and you've worked on video, but we have images and we have video, and we don't have lots of 3D worlds in the format I assume you're building.

Fei-Fei Li

Yeah, data is absolutely a challenge. You're totally right about that. To create world models and 3D foundation models, we require more and more sophisticated data engineering, data acquisition, data processing, and data synthesis. I am envious of my NLP and LLM colleagues, that the data is so abundant on the internet and we don't necessarily have that luxury. So that's definitely 1 challenge.

Another challenge is that 3D—this is kind of ironic, right? Every one of us uses 3D every day, in so many settings. Basically, you open your eyes, and the whole life that you experience is 3D, even when we type on the computer or stare at a screen all the time. Yet it's still not as easy a form factor to deliver into the hands of people compared to language.

Language is just so easy, and 3D is a very active form of engagement; it's not a passive consumption through viewing. Nobody wakes up and says, “I'm just going to sit here and watch 3D.” So that creates challenges for productization and how to do it in the right way.

Sarah Guo

Were you ever a Second Life player or anything?

Fei-Fei Li

I'm not a gamer, but my kids love Minecraft.

Sarah Guo

I was going to ask you if there was a world that you wanted to experience or imagine.

Fei-Fei Li

That's a great question, Sarah. I would love to see worlds I don't see—for example, zooming in and into microscopic worlds, or going inside an engine, knowing how the actual engine works. Of course, I know theoretically how it works, but seeing it with my own eyes, experiencing it—or even, you might laugh at this, I want to be inside a dishwasher and just experience what that is.

All this can be done in a virtual way if we manage to create world models of anything.

Sarah Guo

Okay. I think both Elad and I want to talk a little bit about your past career and maybe some insights for anyone doing research or trying to have an impact within AI. Right before this, I asked Andrej Karpathy what I should ask you, and he said, “Fei is really magic about ambition and thinking about data. You should ask her about her PhD and the creation of that Caltech 101 dataset with Pietro, because it's instructive.” So I have to ask you about that.

Fei-Fei Li

First of all, I have to say it's always really the greatest thing when your student is more well-known and achieving so much more than you can imagine. It makes me so proud—so very proud of Andrej. I was surprised he remembers my PhD work.

Well, gosh, it goes back to 2003-ish, and the world was just barely scratching the surface of the internet, and data was not much of a thing. My PhD work was really trying to get object recognition to work. That's the problem of calling out cats and dogs and microwaves and chairs and all that when you're presented with a picture, and we were beginning to hypothesize that data matters. But we had no idea—there was no scaling law. We had no idea how far data could go.

All we wanted was, if we have a machine-learning algorithm—whether it's a neural network or a Bayes net, which at that time was very popular, or a support vector machine—we need some data to train. And there was no data to train on. As a PhD student, you want to graduate, and Pietro was like, “Well, curate a dataset.” I was thinking, “Yeah, I do need to curate a dataset, because every dataset out there is so tiny. I'm just not convinced.”

Pietro and I were just talking: Is it 15 different things or 30 different things? And then, God forbid, the PhD advisor said the 3-digit number 100. I was like, “That's a lot of work.” But deep in my heart, I knew he was right. From a mathematical point of view, to push the model to generalize, we needed enough data, at least.

I wrote about this process in my book, The Worlds I See. I stumbled upon a dictionary somehow, and it really was for my own English study. I think it was Webster's Dictionary, if I'm not wrong. It just randomly had visual depictions of some words. I don't even know what rule they followed to be in there, to be honest. Some are flowers, some are bicycles, and some are dogs. And I was like, “Okay, this is actually—you can call it a cheat or a tool.” I grabbed 101 of those words.

That really made my PhD advisor chuckle, because he was like, “Ah, yeah, you just want to do 1 more than I asked for, you know, to dare me.” So that's what I did. I still remember I downloaded—or tried to download—images from Google, and Google was so new at that point, and Google Image Search was so terrible compared to today. I had to do so much cleaning. At some point I got so desperate, I just asked my mom to clean the images, because I wrote a little interface on the computer. She doesn't know computers, but at least she knows click, click. So she helped me do some of that.

Sarah Guo

I mean, you've had one of the most storied careers in AI, and to your point, many of your students have similarly gone on to do really great things across the field, across industry, and across the world. What are 2 or 3 moments that you think of when you think back on your career today? Obviously, there's still a lot of career to come, but I'm just curious. I mean, obviously, there's a lot of things that you did in terms of image- and visual-recognition-related systems and all sorts of things, but I'm curious: When you think of the last 20 years, what stands out the most, given everything that you've done?

Fei-Fei Li

Thank you for asking that question. Of course, ImageNet is one of those projects that consists of multiple moments, from the early struggles and being told I would not get tenure, to actually realizing Amazon Mechanical Turk comes to the rescue, to the moment of AlexNet winning. Also, a couple of years ago, I was at an event in Toronto with Geoff Hinton, and he said publicly how that was so defining. He was almost a little bit apologetic that ImageNet was not as recognized as neural networks.

So that journey is very validating. For scientists, the validation is not about recognition or awards. It's that you made a difference—that conjecture that no one believed in, that hypothesis that no one believed in, we were able to make it happen. So that's one thread.

Elad Gil

Just to make sure, for people from the business world who aren't familiar with it, ImageNet was a large-scale dataset with millions of labeled images across thousands of categories—not just 10 and 1, right? Fifteen million labeled images. Thank you, Fei. That led to amazing breakthroughs in deep learning, in particular AlexNet, and lots of progress in the field, driving machine vision forward.

I actually remember, in 2016 or 2017, I used to show a slide that was the history of AI. Back then it was CNNs and RNNs, and GANs were just getting going. I had ImageNet and AlexNet as one of the seminal moments in this very small number of events that really defined AI progress. Obviously, now we have transformers as part of that, and maybe diffusion models or something, but it was such a big breakthrough.

Fei-Fei Li

Yeah, thank you. Another moment I'm very proud of was Andrej Karpathy and Justin Johnson and their dissertations. It was, in my opinion, the first time that language and images converged through captioning and writing stories of the visual world.

It was significant for me for 2 reasons. I literally thought—I kid you not—that at the end of my Ph.D., if I could live to 100 years old, that was the problem we might be able to solve: storytelling of pictures. So I entered my career, in my first year as an assistant professor, thinking, “Okay, I'm going to do ImageNet to solve object recognition, and then I'm going to spend the rest of my entire career solving this problem of storytelling.”

By the time Andrej and, a little later, Justin Johnson entered my lab, around 2013 or 2014, at the beginning of deep learning, suddenly the combination of a sequential model—at that point, it was an LSTM, not a transformer model—and a CNN had just blasted open image-captioning work. My work, together with Google's, was the first out of the door, and that was really, to me, almost—I was so proud. I almost had a crisis: “What am I going to do for the rest of my 70 years, or 65 years?”

That was really exciting, how fast the field has evolved.

Elad Gil

Can I ask you one more question about this? You have made this amazing progress very efficiently, right? You and I have talked offline before about how you feel it's really important for there to be moonshots and creativity in AI research beyond very large, well-funded corporate labs, let's say. You pointed to several moments that came from creativity and research in academia. What advice do you have for people about whether there's still opportunity for that, or whether it's all just 10-billion-dollar training runs from here?

Fei-Fei Li

My singular advice—and I still say that in my company and my lab—is: be fearless. I think scientists, technologists, and entrepreneurs have to be fearless. Eventually, you have to figure out: do you need 10-billion-dollar runs, or do you come to Sarah to ask for funding?

Sarah Guo

Probably a lot for both. Yeah, yeah.

Fei-Fei Li

Or you have to figure out data. Sometimes fearlessness is this very interesting position where you're somewhat delusional and crazy, but somewhat just rationally bold, and it's in between. If you're too rational, it's not courageous enough. You're not identifying problems that are big enough. But if you're completely crazy, then—I don't know—there are so many things that can go wrong.

So be fearless. Be courageous. To me, that is really important. Even as old as I am, that's how I feel I started my startup, World Labs. I want to be fearless and solve this problem of spatial intelligence.

Sarah Guo

As part of problem-solving, you've worked with some of the best AI researchers in the world over time and the best engineers. How do you think about that in the context of your company? What sorts of people are you trying to hire? Are there open roles currently? It's an amazing team, and I'm just curious what sorts of folks you want to add and how you're thinking about that over time.

Fei-Fei Li

Yes, we have open roles, and we would love to hire the best engineers as well as product thinkers at this point for our company. So if you're an engineer, AI researcher, or product talent out there who's passionate about joining the most talented team and solving this problem, please join us.

Who do we hire? First of all, we really do hire for diversity of thinking. You call us an AI company, but if you look under the hood, we've got computer graphics experts, computer vision experts, data experts, generative AI experts, machine-learning infrastructure experts, and optimization experts.

It's really important to hire a diverse group of really talented people, because a problem as hard as spatial intelligence is not a homogeneous problem. It takes talent from all kinds of backgrounds to solve it.

I also look for fearlessness. How do you do that? How do you identify whether somebody has fearlessness in their background or in their thinking process? It's in their background. You talk to them; you can sense when someone is fearless. You can sense what drives them. You can sense the questions they ask.

If they start asking you a lot of things about, “I don't know how to get this done”—of course, you have to ask those questions because you want to get it done—but if you sense that it comes from the point of view of being scared of solving it, then that's not fearlessness. Those fearless people are creative and ambitious, and they're not afraid of uncertainty or the unknown. I really love that.

Sarah Guo

Elad and I try to make a business of doing business with fearless people, and hopefully those who are technically creative.

One last broader question for you: An important part of your work has also been thinking about how to bring more people into AI, including co-directing the Stanford Institute for Human-Centered Artificial Intelligence. If you picture the world several years out from your last set of predictions—not to use a pun on the book—what's your most optimistic view of what human-centered AI looks like?

Fei-Fei Li

Thanks for asking. In fact, that's another point of my career that I feel very proud of: the founding of the Stanford Institute for Human-Centered Artificial Intelligence, HAI, and the continued movement toward that way of thinking.

I want to build a world where AI collaborates with and superpowers people. I still believe our world, our human world, needs to be human-centered, where love, relationships, and prosperity across all communities are really important. Justice and all these other values are really important, and I don't think any piece of machinery—whether it's AI, an airplane, or biotech—should take those away.

With those critical values in mind, having AI superpower us is really important, because there are so many unsolved problems. One application area I've worked on is healthcare, for example, at Stanford. If you look at healthcare, from drug discovery and curing diseases to diagnosis that can reach all people in the world, to treatment that can be accessible to all people in the world, to the whole healthcare delivery system—how to make aging better, how to take care of chronic diseases, how to deal with mental health—all of this, we do not have an issue of excess humans or anything. We're lacking help.

We're lacking scientific discovery. We're lacking diagnosis. We're lacking precision medicine. We're lacking safer and more effective ways of healthcare delivery, aging health, and all that. That's what I believe. I think AI is a tool to help people.

Sarah Guo

Elad and I are collectively invested in a series of companies that I hope will be useful here, from Abridge to OpenEvidence to Elation. But as you said, there's a huge spectrum of problems, and honestly, I've been less optimistic about the adoption of technology in healthcare for the last 15 years. It does feel like this time it's different, and it's just massively net good here.

Elad Gil

Yeah, I actually started a digital health company before this, and my hope is that finally a lot of the things that people have been talking about for decades will come to fruition. It seems like AI is a great delivery mechanism for that. So, totally, totally.

Well, thank you so much, Fei. It was fantastic. This has been inspiring, and it's great to hear a little bit more about World Labs as well.

Fei-Fei Li

Thank you. Thank you a lot. Thank you, Sarah.

No Priors Ep. 117 | With Co-Director of Stanford's HAI & Founder of World Labs Dr. Fei-Fei Li | BidClub